v3d: Add support for requesting the sample offsets.
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@@ -123,6 +123,27 @@ v3d_context_destroy(struct pipe_context *pctx)
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ralloc_free(v3d);
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ralloc_free(v3d);
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}
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}
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static void
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v3d_get_sample_position(struct pipe_context *pctx,
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unsigned sample_count, unsigned sample_index,
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float *xy)
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{
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struct v3d_context *v3d = v3d_context(pctx);
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if (sample_count <= 1) {
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xy[0] = 0.5;
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xy[1] = 0.5;
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} else {
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static const int xoffsets_v33[] = { 1, -3, 3, -1 };
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static const int xoffsets_v42[] = { -1, 3, -3, 1 };
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const int *xoffsets = (v3d->screen->devinfo.ver >= 42 ?
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xoffsets_v42 : xoffsets_v33);
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xy[0] = 0.5 + xoffsets[sample_index] * .125;
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xy[1] = .125 + sample_index * .25;
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}
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}
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struct pipe_context *
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struct pipe_context *
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v3d_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
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v3d_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
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{
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{
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@@ -153,6 +174,7 @@ v3d_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
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pctx->flush = v3d_pipe_flush;
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pctx->flush = v3d_pipe_flush;
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pctx->set_debug_callback = v3d_set_debug_callback;
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pctx->set_debug_callback = v3d_set_debug_callback;
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pctx->invalidate_resource = v3d_invalidate_resource;
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pctx->invalidate_resource = v3d_invalidate_resource;
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pctx->get_sample_position = v3d_get_sample_position;
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if (screen->devinfo.ver >= 41) {
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if (screen->devinfo.ver >= 41) {
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v3d41_draw_init(pctx);
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v3d41_draw_init(pctx);
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