softpipe: s/unsigned/enum pipe_shader_type/

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
This commit is contained in:
Brian Paul
2017-03-05 12:29:44 -07:00
parent 0fc5110a6e
commit f676c700cc
4 changed files with 6 additions and 4 deletions

View File

@@ -282,7 +282,7 @@ compute_cliprect(struct softpipe_context *sp)
static void
set_shader_sampler(struct softpipe_context *softpipe,
unsigned shader,
enum pipe_shader_type shader,
int max_sampler)
{
int i;

View File

@@ -167,7 +167,7 @@ prepare_shader_sampling(
struct softpipe_context *sp,
unsigned num,
struct pipe_sampler_view **views,
unsigned shader_type,
enum pipe_shader_type shader_type,
struct pipe_resource *mapped_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS])
{

View File

@@ -3443,7 +3443,8 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
compute_lambda_func
softpipe_get_lambda_func(const struct pipe_sampler_view *view, unsigned shader)
softpipe_get_lambda_func(const struct pipe_sampler_view *view,
enum pipe_shader_type shader)
{
if (shader != PIPE_SHADER_FRAGMENT)
return compute_lambda_vert;

View File

@@ -155,7 +155,8 @@ struct sp_tgsi_sampler
};
compute_lambda_func
softpipe_get_lambda_func(const struct pipe_sampler_view *view, unsigned shader);
softpipe_get_lambda_func(const struct pipe_sampler_view *view,
enum pipe_shader_type shader);
void *