softpipe: s/unsigned/enum pipe_shader_type/
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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@@ -282,7 +282,7 @@ compute_cliprect(struct softpipe_context *sp)
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static void
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set_shader_sampler(struct softpipe_context *softpipe,
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unsigned shader,
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enum pipe_shader_type shader,
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int max_sampler)
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{
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int i;
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@@ -167,7 +167,7 @@ prepare_shader_sampling(
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struct softpipe_context *sp,
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unsigned num,
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struct pipe_sampler_view **views,
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unsigned shader_type,
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enum pipe_shader_type shader_type,
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struct pipe_resource *mapped_tex[PIPE_MAX_SHADER_SAMPLER_VIEWS])
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{
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@@ -3443,7 +3443,8 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
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compute_lambda_func
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softpipe_get_lambda_func(const struct pipe_sampler_view *view, unsigned shader)
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softpipe_get_lambda_func(const struct pipe_sampler_view *view,
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enum pipe_shader_type shader)
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{
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if (shader != PIPE_SHADER_FRAGMENT)
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return compute_lambda_vert;
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@@ -155,7 +155,8 @@ struct sp_tgsi_sampler
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};
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compute_lambda_func
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softpipe_get_lambda_func(const struct pipe_sampler_view *view, unsigned shader);
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softpipe_get_lambda_func(const struct pipe_sampler_view *view,
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enum pipe_shader_type shader);
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void *
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