glsl: Initialize the rest of values of ir_constant::value.

Fixes valgrind uninitialized value errors in the piglit shader tests for
softpipe and llvmpipe.
This commit is contained in:
Vinson Lee
2010-08-28 23:55:51 -07:00
parent 182d635060
commit f67400d467

View File

@@ -326,6 +326,9 @@ ir_constant::ir_constant(float f)
this->ir_type = ir_type_constant;
this->type = glsl_type::float_type;
this->value.f[0] = f;
for (int i = 1; i < 16; i++) {
this->value.f[i] = 0;
}
}
ir_constant::ir_constant(unsigned int u)
@@ -333,6 +336,9 @@ ir_constant::ir_constant(unsigned int u)
this->ir_type = ir_type_constant;
this->type = glsl_type::uint_type;
this->value.u[0] = u;
for (int i = 1; i < 16; i++) {
this->value.u[i] = 0;
}
}
ir_constant::ir_constant(int i)
@@ -340,6 +346,9 @@ ir_constant::ir_constant(int i)
this->ir_type = ir_type_constant;
this->type = glsl_type::int_type;
this->value.i[0] = i;
for (int i = 1; i < 16; i++) {
this->value.i[i] = 0;
}
}
ir_constant::ir_constant(bool b)
@@ -347,6 +356,9 @@ ir_constant::ir_constant(bool b)
this->ir_type = ir_type_constant;
this->type = glsl_type::bool_type;
this->value.b[0] = b;
for (int i = 1; i < 16; i++) {
this->value.b[i] = false;
}
}
ir_constant::ir_constant(const ir_constant *c, unsigned i)