radeonsi/vcn: Fix leaking fences in decode
Unref fence used in destroy. Don't store the fence reference in picture->fence, instead keep it in the driver. Because only the last fence will now be valid, check the fence pointer in get_decoder_fence. Reviewed-by: Leo Liu <leo.liu@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24677>
This commit is contained in:
@@ -2740,8 +2740,10 @@ static void radeon_dec_destroy(struct pipe_video_codec *decoder)
|
||||
send_msg_buf(dec);
|
||||
flush(dec, 0, &dec->destroy_fence);
|
||||
dec->ws->fence_wait(dec->ws, dec->destroy_fence, PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS);
|
||||
dec->ws->fence_reference(&dec->destroy_fence, NULL);
|
||||
}
|
||||
|
||||
dec->ws->fence_reference(&dec->prev_fence, NULL);
|
||||
dec->ws->cs_destroy(&dec->cs);
|
||||
|
||||
if (dec->stream_type == RDECODE_CODEC_JPEG) {
|
||||
@@ -2919,9 +2921,9 @@ static void radeon_dec_end_frame(struct pipe_video_codec *decoder, struct pipe_v
|
||||
return;
|
||||
|
||||
dec->send_cmd(dec, target, picture);
|
||||
flush(dec, PIPE_FLUSH_ASYNC, picture->fence);
|
||||
flush(dec, PIPE_FLUSH_ASYNC, &dec->prev_fence);
|
||||
if (picture->fence)
|
||||
dec->prev_fence = *picture->fence;
|
||||
*picture->fence = dec->prev_fence;
|
||||
next_buffer(dec);
|
||||
}
|
||||
|
||||
@@ -2965,6 +2967,9 @@ static int radeon_dec_get_decoder_fence(struct pipe_video_codec *decoder,
|
||||
uint64_t timeout) {
|
||||
|
||||
struct radeon_decoder *dec = (struct radeon_decoder *)decoder;
|
||||
/* Only last fence is valid */
|
||||
if (fence != dec->prev_fence)
|
||||
return true;
|
||||
return dec->ws->fence_wait(dec->ws, fence, timeout);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user