v3d: remove unused variable

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
This commit is contained in:
Iago Toral Quiroga
2019-10-28 10:29:15 +01:00
parent 52cbef0039
commit f63750accf

View File

@@ -1568,11 +1568,8 @@ static void
ntq_setup_fs_inputs(struct v3d_compile *c) ntq_setup_fs_inputs(struct v3d_compile *c)
{ {
unsigned num_entries = 0; unsigned num_entries = 0;
unsigned num_components = 0; nir_foreach_variable(var, &c->s->inputs)
nir_foreach_variable(var, &c->s->inputs) {
num_entries++; num_entries++;
num_components += glsl_get_components(var->type);
}
nir_variable *vars[num_entries]; nir_variable *vars[num_entries];