r600g: add fetch shader capabilities
Use fetch shader instead of having fetch instruction in the vertex shader. Allow to restrict shader update to a smaller part when vertex buffer input layout changes. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
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@@ -46,6 +46,7 @@ struct r600_shader {
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struct r600_shader_io output[32];
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enum radeon_family family;
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boolean uses_kill;
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struct r600_bc bc_fetch;
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};
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int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
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