radv: Enable VK_KHR_shader_draw_parameters.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com> Reviewed-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
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@@ -124,6 +124,10 @@ static const VkExtensionProperties common_device_extensions[] = {
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.extensionName = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
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.extensionName = VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
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.specVersion = 1,
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.specVersion = 1,
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},
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},
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{
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.extensionName = VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
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.specVersion = 1,
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},
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};
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};
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static VkResult
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static VkResult
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@@ -207,6 +207,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
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}
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}
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}
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}
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const struct nir_spirv_supported_extensions supported_ext = {
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const struct nir_spirv_supported_extensions supported_ext = {
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.draw_parameters = true,
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.float64 = true
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.float64 = true
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};
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};
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entry_point = spirv_to_nir(spirv, module->size / 4,
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entry_point = spirv_to_nir(spirv, module->size / 4,
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