vk: Consolidate image, buffer and color attachment views

These are all just surface state, offset and a bo.
This commit is contained in:
Kristian Høgsberg
2015-05-13 15:31:26 -07:00
parent 41db8db0f2
commit f5b0f1351f
5 changed files with 50 additions and 77 deletions

View File

@@ -1252,7 +1252,8 @@ VkResult VKAPI vkCreateBufferView(
VkBufferView* pView)
{
struct anv_device *device = (struct anv_device *) _device;
struct anv_buffer_view *view;
struct anv_buffer *buffer = (struct anv_buffer *) pCreateInfo->buffer;
struct anv_surface_view *view;
const struct anv_format *format;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO);
@@ -1262,10 +1263,11 @@ VkResult VKAPI vkCreateBufferView(
if (view == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
view->buffer = (struct anv_buffer *) pCreateInfo->buffer;
view->offset = pCreateInfo->offset;
view->bo = buffer->bo;
view->offset = buffer->offset + pCreateInfo->offset;
view->surface_state =
anv_state_pool_alloc(&device->surface_state_pool, 64, 64);
view->format = pCreateInfo->format;
format = anv_format_for_vk_format(pCreateInfo->format);
/* This assumes RGBA float format. */
@@ -1306,7 +1308,7 @@ VkResult VKAPI vkCreateBufferView(
.ShaderChannelSelectAlpha = SCS_ALPHA,
.ResourceMinLOD = 0,
/* FIXME: We assume that the image must be bound at this time. */
.SurfaceBaseAddress = { NULL, view->buffer->offset + view->offset },
.SurfaceBaseAddress = { NULL, view->offset },
};
GEN8_RENDER_SURFACE_STATE_pack(NULL, view->surface_state.map, &surface_state);
@@ -1581,8 +1583,8 @@ void VKAPI vkUpdateDescriptors(
update_sampler_textures = (VkUpdateSamplerTextures *) common;
for (uint32_t j = 0; j < update_sampler_textures->count; j++) {
set->descriptors[update_sampler_textures->binding + j].image_view =
(struct anv_image_view *)
set->descriptors[update_sampler_textures->binding + j].view =
(struct anv_surface_view *)
update_sampler_textures->pSamplerImageViews[j].pImageView->view;
set->descriptors[update_sampler_textures->binding + j].sampler =
(struct anv_sampler *)
@@ -1594,8 +1596,8 @@ void VKAPI vkUpdateDescriptors(
update_images = (VkUpdateImages *) common;
for (uint32_t j = 0; j < update_images->count; j++) {
set->descriptors[update_images->binding + j].image_view =
(struct anv_image_view *) update_images->pImageViews[j].view;
set->descriptors[update_images->binding + j].view =
(struct anv_surface_view *) update_images->pImageViews[j].view;
}
break;
@@ -1603,8 +1605,8 @@ void VKAPI vkUpdateDescriptors(
update_buffers = (VkUpdateBuffers *) common;
for (uint32_t j = 0; j < update_buffers->count; j++) {
set->descriptors[update_buffers->binding + j].buffer_view =
(struct anv_buffer_view *) update_buffers->pBufferViews[j].view;
set->descriptors[update_buffers->binding + j].view =
(struct anv_surface_view *) update_buffers->pBufferViews[j].view;
}
/* FIXME: descriptor arrays? */
break;
@@ -2185,24 +2187,21 @@ flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
if (s == VK_SHADER_STAGE_FRAGMENT) {
for (uint32_t i = 0; i < framebuffer->color_attachment_count; i++) {
struct anv_color_attachment_view *view = framebuffer->color_attachments[i];
struct anv_surface_view *view = framebuffer->color_attachments[i];
table[i] = view->surface_state.offset;
/* Don't write the reloc back to the surface state. We do that at
* submit time. Surface address is dwords 8-9. */
anv_reloc_list_add(&cmd_buffer->batch.surf_relocs,
view->surface_state.offset + 8 * sizeof(int32_t),
view->image->bo, view->image->offset);
view->bo, view->offset);
}
}
if (layout) {
for (uint32_t i = 0; i < layout->stage[s].surface_count; i++) {
struct anv_pipeline_layout_entry *e = &layout->stage[s].surface_entries[i];
struct anv_descriptor *d =
&cmd_buffer->descriptor_sets[e->set]->descriptors[e->index];
struct anv_image_view *image_view;
struct anv_buffer_view *buffer_view;
struct anv_surface_view *view;
switch (e->type) {
case VK_DESCRIPTOR_TYPE_SAMPLER:
@@ -2211,26 +2210,15 @@ flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
case VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER:
case VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE:
case VK_DESCRIPTOR_TYPE_STORAGE_IMAGE:
image_view = d->image_view;
table[bias + i] = image_view->surface_state.offset;
anv_reloc_list_add(&cmd_buffer->batch.surf_relocs,
image_view->surface_state.offset + 8 * sizeof(int32_t),
image_view->image->bo,
image_view->image->offset);
break;
case VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER:
case VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER:
/* FIXME: What are these? TBOs? */
break;
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER:
case VK_DESCRIPTOR_TYPE_STORAGE_BUFFER:
buffer_view = d->buffer_view;
table[bias + i] = buffer_view->surface_state.offset;
view = cmd_buffer->descriptor_sets[e->set]->descriptors[e->index].view;
table[bias + i] = view->surface_state.offset;
anv_reloc_list_add(&cmd_buffer->batch.surf_relocs,
buffer_view->surface_state.offset + 8 * sizeof(int32_t),
buffer_view->buffer->bo,
buffer_view->buffer->offset + buffer_view->offset);
view->surface_state.offset + 8 * sizeof(int32_t),
view->bo, view->offset);
break;
case VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:
@@ -2673,7 +2661,7 @@ VkResult VKAPI vkCreateFramebuffer(
framebuffer->color_attachment_count = pCreateInfo->colorAttachmentCount;
for (uint32_t i = 0; i < pCreateInfo->colorAttachmentCount; i++) {
framebuffer->color_attachments[i] =
(struct anv_color_attachment_view *) pCreateInfo->pColorAttachments[i].view;
(struct anv_surface_view *) pCreateInfo->pColorAttachments[i].view;
}
if (pCreateInfo->pDepthStencilAttachment) {