applied Daryll's patches

This commit is contained in:
Brian Paul
1999-12-10 18:56:48 +00:00
parent 5ee41bda2c
commit f5abeebf49
4 changed files with 146 additions and 112 deletions

View File

@@ -122,6 +122,11 @@ void LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer,
#if defined(FX_GLIDE3) && defined(XF86DRI)
static FxBool writeRegionClipped(fxMesaContext fxMesa, GrBuffer_t dst_buffer,
FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format,
FxU32 src_width, FxU32 src_height, FxI32 src_stride,
void *src_data);
FxBool writeRegionClipped(fxMesaContext fxMesa, GrBuffer_t dst_buffer,
FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format,
FxU32 src_width, FxU32 src_height, FxI32 src_stride,
@@ -383,7 +388,7 @@ static void fxDDReadRGBAPixels(const GLcontext *ctx,
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
GLuint i;
GLint bottom=fxMesa->y_delta-1;
GLint bottom=fxMesa->height+fxMesa->y_offset-1;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n");

View File

@@ -54,6 +54,37 @@
#include "fxdrv.h"
void fxPrintTextureData(tfxTexInfo *ti)
{
fprintf(stderr, "Texture Data:\n");
if (ti->tObj) {
fprintf(stderr, "\tName: %d\n", ti->tObj->Name);
fprintf(stderr, "\tBaseLevel: %d\n", ti->tObj->BaseLevel);
fprintf(stderr, "\tSize: %d x %d\n",
ti->tObj->Image[ti->tObj->BaseLevel]->Width,
ti->tObj->Image[ti->tObj->BaseLevel]->Height);
} else
fprintf(stderr, "\tName: UNNAMED\n");
fprintf(stderr, "\tLast used: %d\n", ti->lastTimeUsed);
fprintf(stderr, "\tTMU: %d\n", ti->whichTMU);
fprintf(stderr, "\t%s\n", (ti->isInTM)?"In TMU":"Not in TMU");
if (ti->tm[0])
fprintf(stderr, "\tMem0: %x-%x\n", ti->tm[0]->startAddr,
ti->tm[0]->endAddr);
if (ti->tm[1])
fprintf(stderr, "\tMem1: %x-%x\n", ti->tm[1]->startAddr,
ti->tm[1]->endAddr);
fprintf(stderr, "\tMipmaps: %d-%d\n", ti->minLevel, ti->maxLevel);
fprintf(stderr, "\tFilters: min %d min %d\n", ti->minFilt, ti->maxFilt);
fprintf(stderr, "\tClamps: s %d t %d\n", ti->sClamp, ti->tClamp);
fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale);
fprintf(stderr, "\tInt Scales: s %d t %d\n",
ti->int_sScale/0x800000, ti->int_tScale/0x800000);
fprintf(stderr, "\t%s\n", (ti->fixedPalette)?"Fixed palette":"Non fixed palette");
fprintf(stderr, "\t%s\n", (ti->validated)?"Validated":"Not validated");
}
/************************************************************************/
/*************************** Texture Mapping ****************************/
/************************************************************************/
@@ -65,7 +96,7 @@ void fxTexInvalidate(GLcontext *ctx, struct gl_texture_object *tObj)
fxTMMoveOutTM(fxMesa,tObj); /* TO DO: SLOW but easy to write */
ti=(tfxTexInfo *)tObj->DriverData;
ti=fxTMGetTexInfo(tObj);
ti->validated=GL_FALSE;
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
@@ -83,12 +114,12 @@ static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
}
ti->validated=GL_FALSE;
ti->tmi.isInTM=GL_FALSE;
ti->isInTM=GL_FALSE;
ti->tmi.whichTMU=FX_TMU_NONE;
ti->whichTMU=FX_TMU_NONE;
ti->tmi.tm[FX_TMU0]=NULL;
ti->tmi.tm[FX_TMU1]=NULL;
ti->tm[FX_TMU0]=NULL;
ti->tm[FX_TMU1]=NULL;
ti->minFilt=GR_TEXTUREFILTER_POINT_SAMPLED;
ti->maxFilt=GR_TEXTUREFILTER_BILINEAR;
@@ -105,8 +136,8 @@ static tfxTexInfo *fxAllocTexObjData(fxMesaContext fxMesa)
}
for(i=0;i<MAX_TEXTURE_LEVELS;i++) {
ti->tmi.mipmapLevel[i].used=GL_FALSE;
ti->tmi.mipmapLevel[i].data=NULL;
ti->mipmapLevel[i].used=GL_FALSE;
ti->mipmapLevel[i].data=NULL;
}
return ti;
@@ -124,13 +155,14 @@ void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
if(target!=GL_TEXTURE_2D)
return;
if(!tObj->DriverData)
if (!tObj->DriverData) {
tObj->DriverData=fxAllocTexObjData(fxMesa);
}
ti=(tfxTexInfo *)tObj->DriverData;
ti=fxTMGetTexInfo(tObj);
fxMesa->texBindNumber++;
ti->tmi.lastTimeUsed=fxMesa->texBindNumber;
ti->lastTimeUsed=fxMesa->texBindNumber;
fxMesa->new_state|=FX_NEW_TEXTURING;
ctx->Driver.RenderStart = fxSetupFXUnits;
@@ -165,10 +197,10 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
if(target!=GL_TEXTURE_2D)
return;
if(!tObj->DriverData)
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=(tfxTexInfo *)tObj->DriverData;
ti=fxTMGetTexInfo(tObj);
switch(pname) {
@@ -289,7 +321,7 @@ void fxDDTexParam(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj,
void fxDDTexDel(GLcontext *ctx, struct gl_texture_object *tObj)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
tfxTexInfo *ti=(tfxTexInfo *)tObj->DriverData;
tfxTexInfo *ti=fxTMGetTexInfo(tObj);
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: fxDDTexDel(%d,%x)\n",tObj->Name,(GLuint)ti);
@@ -332,10 +364,10 @@ void fxDDTexPalette(GLcontext *ctx, struct gl_texture_object *tObj)
return;
}
if(!tObj->DriverData)
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=(tfxTexInfo *)tObj->DriverData;
ti=fxTMGetTexInfo(tObj);
for(i=0;i<tObj->Palette.Size;i++) {
r=tObj->Palette.Table[i*4];
@@ -397,13 +429,10 @@ void fxDDTexUseGlbPalette(GLcontext *ctx, GLboolean state)
if((ctx->Texture.Unit[0].Current==ctx->Texture.Unit[0].CurrentD[2]) &&
(ctx->Texture.Unit[0].Current!=NULL)) {
struct gl_texture_object *tObj=ctx->Texture.Unit[0].Current;
tfxTexInfo *ti;
if(!tObj->DriverData)
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=(tfxTexInfo *)tObj->DriverData;
fxTexInvalidate(ctx,tObj);
}
}
@@ -1037,21 +1066,23 @@ void fxDDTexImg(GLcontext *ctx, GLenum target,
tfxTexInfo *ti;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: (%d) fxDDTexImg(...,%d,%x,%d,%d...)\n",tObj->Name,
target,internalFormat,image->Width,image->Height);
fprintf(stderr,
"fxmesa: (%d) fxDDTexImg(...,level=%d,target=%d,format=%x,width=%d,height=%d...)\n",
tObj->Name, level, target, internalFormat, image->Width,
image->Height);
}
if(target!=GL_TEXTURE_2D)
return;
if(!tObj->DriverData)
if (!tObj->DriverData)
tObj->DriverData=fxAllocTexObjData(fxMesa);
ti=(tfxTexInfo *)tObj->DriverData;
ti=fxTMGetTexInfo(tObj);
if(fxIsTexSupported(target,internalFormat,image)) {
GrTextureFormat_t gldformat;
tfxMipMapLevel *mml=&ti->tmi.mipmapLevel[level];
tfxMipMapLevel *mml=&ti->mipmapLevel[level];
fxTexGetFormat(internalFormat,&gldformat,NULL);
@@ -1062,7 +1093,7 @@ void fxDDTexImg(GLcontext *ctx, GLenum target,
fxTexBuildImageMap(image,internalFormat,&(mml->data),
&(mml->translated));
if(ti->validated && ti->tmi.isInTM)
if(ti->validated && ti->isInTM)
fxTMReloadMipMapLevel(fxMesa,tObj,level);
else
fxTexInvalidate(ctx,tObj);
@@ -1262,18 +1293,20 @@ void fxDDTexSubImg(GLcontext *ctx, GLenum target,
tfxMipMapLevel *mml;
if (MESA_VERBOSE&VERBOSE_DRIVER) {
fprintf(stderr,"fxmesa: (%d) fxDDTexSubImg(...,%d,%x,%d,%d...)\n",tObj->Name,
target,internalFormat,image->Width,image->Height);
fprintf(stderr,
"fxmesa: (%d) fxDDTexSubImg(level=%d,target=%d,format=%x,width=%d,height=%d)\n",
tObj->Name, level, target, internalFormat, image->Width,
image->Height);
}
if(target!=GL_TEXTURE_2D)
return;
if(!tObj->DriverData)
if (!tObj->DriverData)
return;
ti=(tfxTexInfo *)tObj->DriverData;
mml=&ti->tmi.mipmapLevel[level];
ti=fxTMGetTexInfo(tObj);
mml=&ti->mipmapLevel[level];
fxTexGetFormat(internalFormat,&gldformat,NULL);
@@ -1301,7 +1334,7 @@ void fxDDTexSubImg(GLcontext *ctx, GLenum target,
fxTexBuildSubImageMap(image,internalFormat,xoffset,yoffset,
width,height,mml->data);
if(ti->validated && ti->tmi.isInTM)
if(ti->validated && ti->isInTM)
fxTMReloadSubMipMapLevel(fxMesa,tObj,level,yoffset,height);
else
fxTexInvalidate(ctx,tObj);

View File

@@ -263,16 +263,13 @@ typedef struct {
typedef void (*tfxRenderVBFunc)(GLcontext *);
typedef struct tfxTMFreeListNode {
struct tfxTMFreeListNode *next;
FxU32 startAddress, endAddress;
} tfxTMFreeNode;
typedef struct tfxTMAllocListNode {
struct tfxTMAllocListNode *next;
FxU32 startAddress, endAddress;
struct gl_texture_object *tObj;
} tfxTMAllocNode;
/*
Memory range from startAddr to endAddr-1
*/
typedef struct MemRange_t {
struct MemRange_t *next;
FxU32 startAddr, endAddr;
} MemRange;
typedef struct {
GLsizei width, height;
@@ -282,19 +279,17 @@ typedef struct {
GLboolean translated, used;
} tfxMipMapLevel;
typedef struct {
typedef struct tfxTexInfo_t {
struct tfxTexInfo *next;
struct gl_texture_object *tObj;
GLuint lastTimeUsed;
FxU32 whichTMU;
tfxTMAllocNode *tm[FX_NUM_TMU];
GLboolean isInTM;
tfxMipMapLevel mipmapLevel[MAX_TEXTURE_LEVELS];
GLboolean isInTM;
} tfxTMInfo;
typedef struct {
tfxTMInfo tmi;
MemRange *tm[FX_NUM_TMU];
GLint minLevel, maxLevel;
GLint baseLevelInternalFormat;
@@ -410,7 +405,7 @@ struct tfxMesaVertexBuffer {
#define FX_DRIVER_DATA(vb) ((struct tfxMesaVertexBuffer *)((vb)->driver_data))
#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx))
#define FX_TEXTURE_DATA(t) ((tfxTexInfo *) ((t)->Current->DriverData))
#define FX_TEXTURE_DATA(t) fxTMGetTexInfo((t)->Current)
#if defined(XFree86Server) || defined(GLX_DIRECT_RENDERING)
#include "tdfx_init.h"
@@ -475,9 +470,10 @@ struct tfxMesaContext {
GLuint texBindNumber;
GLint tmuSrc;
GLuint lastUnitsMode;
GLuint texStart[FX_NUM_TMU];
GLuint freeTexMem[FX_NUM_TMU];
tfxTMFreeNode *tmFree[FX_NUM_TMU];
tfxTMAllocNode *tmAlloc[FX_NUM_TMU];
MemRange *tmPool;
MemRange *tmFree[FX_NUM_TMU];
GLenum fogTableMode;
GLfloat fogDensity;
@@ -526,12 +522,8 @@ struct tfxMesaContext {
int clipMinY;
int clipMaxY;
int needClip;
int numClipRects;
#ifdef FX86DRI
XF86DRIClipRectPtr pClipRects;
#endif
DRI_FX_CONTEXT
DRI_FX_CONTEXT
};
typedef void (*tfxSetupFunc)(struct vertex_buffer *, GLuint, GLuint);
@@ -573,6 +565,7 @@ extern void fxSetupDDSpanPointers(GLcontext *);
extern void fxDDBufferSize(GLcontext *, GLuint *, GLuint *);
extern void fxPrintTextureData(tfxTexInfo *ti);
extern void fxDDTexEnv(GLcontext *, GLenum, const GLfloat *);
extern void fxDDTexImg(GLcontext *, GLenum, struct gl_texture_object *,
GLint, GLint, const struct gl_texture_image *);
@@ -622,6 +615,7 @@ extern void fxDDRenderVBIndirectDirect( struct vertex_buffer *VB );
extern void fxDDInitExtensions( GLcontext *ctx );
#define fxTMGetTexInfo(o) ((tfxTexInfo*)((o)->DriverData))
extern void fxTMInit(fxMesaContext ctx);
extern void fxTMClose(fxMesaContext ctx);
extern void fxTMMoveInTM(fxMesaContext, struct gl_texture_object *, GLint);

View File

@@ -55,7 +55,7 @@
#include <stdlib.h>
#include <string.h>
FxI32 grGetInteger(FxU32 pname)
static FxI32 FX_grGetInteger_NoLock(FxU32 pname)
{
#if !defined(FX_GLIDE3)
switch (pname)
@@ -103,7 +103,7 @@ FxI32 FX_grGetInteger(FxU32 pname)
int result;
BEGIN_BOARD_LOCK();
result=grGetInteger(pname);
result=FX_grGetInteger_NoLock(pname);
END_BOARD_LOCK();
return result;
}
@@ -247,34 +247,37 @@ void FX_grAADrawPoint(GrVertex *a)
#if FX_USE_PARGB
void FX_setupGrVertexLayout(void)
{
grReset(GR_VERTEX_PARAMETER);
BEGIN_BOARD_LOCK();
grReset(GR_VERTEX_PARAMETER);
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
END_BOARD_LOCK();
}
#else /* FX_USE_PARGB */
void FX_setupGrVertexLayout(void)
{
grReset(GR_VERTEX_PARAMETER);
BEGIN_BOARD_LOCK();
grReset(GR_VERTEX_PARAMETER);
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
/* grVertexLayout(GR_PARAM_Z, GR_VERTEX_Z_OFFSET << 2, GR_PARAM_ENABLE); */
grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grCoordinateSpace(GR_WINDOW_COORDS);
grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_RGB, GR_VERTEX_R_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, GR_PARAM_ENABLE);
grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, GR_PARAM_DISABLE);
END_BOARD_LOCK();
}
#endif
@@ -342,6 +345,34 @@ int FX_grSstQueryHardware(GrHwConfiguration *config)
return 1;
}
#else
int FX_grSstScreenWidth()
{
int i;
BEGIN_BOARD_LOCK();
i = grSstScreenWidth();
END_BOARD_LOCK();
return i;
}
int FX_grSstScreenHeight()
{
int i;
BEGIN_BOARD_LOCK();
i = grSstScreenHeight();
END_BOARD_LOCK();
return i;
}
int FX_grSstQueryHardware(GrHwConfiguration *c)
{
int i;
BEGIN_BOARD_LOCK();
i = grSstQueryHardware(c);
END_BOARD_LOCK();
return i;
}
FX_GrContext_t FX_grSstWinOpen( FxU32 hWnd,
GrScreenResolution_t screen_resolution,
@@ -377,38 +408,9 @@ FX_GrContext_t FX_grSstWinOpen( FxU32 hWnd,
return i;
}
#else /* FX_GLIDE3 */
int FX_grSstScreenWidth()
{
return grSstScreenWidth();
}
int FX_grSstScreenHeight()
{
return grSstScreenHeight();
}
int FX_grSstQueryHardware(GrHwConfiguration *config)
{
return grSstQueryHardware(config);
}
FX_GrContext_t FX_grSstWinOpen( FxU32 hWnd,
GrScreenResolution_t screen_resolution,
GrScreenRefresh_t refresh_rate,
GrColorFormat_t color_format,
GrOriginLocation_t origin_location,
int nColBuffers,
int nAuxBuffers)
{
return grSstWinOpen(hWnd, screen_resolution, refresh_rate,
color_format, origin_location, nColBuffers, nAuxBuffers);
}
#endif /* FX_GLIDE3 */
#endif
#else
/*