mesa: turn on reporting of GLSL version 1.20

The new array features, precision/invariant/centroid qualifiers, etc. were
done a while back.  The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns
"1.20" now (for drivers that support it anyway).
This commit is contained in:
Brian Paul
2009-02-17 16:12:49 -07:00
parent 6eabfc27f1
commit f59719c6c7
2 changed files with 3 additions and 3 deletions

View File

@@ -208,7 +208,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_120
ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_shadow_ambient = GL_TRUE;
@@ -433,7 +433,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
#ifdef FEATURE_ARB_shading_language_120
ctx->Extensions.ARB_shading_language_120 = GL_FALSE; /* not quite done */
ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
#endif
}

View File

@@ -93,7 +93,7 @@ compute_version(const GLcontext *ctx)
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
/*ctx->Extensions.ARB_shading_language_120 &&*/
ctx->Extensions.ARB_shading_language_120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
if (ver_2_1)