Implemented GL_ARB_texture_env_crossbar.

Simplification of some of the texture application code.
This commit is contained in:
Brian Paul
2002-05-02 00:59:20 +00:00
parent c450d57991
commit f595212336
9 changed files with 300 additions and 261 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: extensions.c,v 1.72 2002/04/02 16:15:17 brianp Exp $ */
/* $Id: extensions.c,v 1.73 2002/05/02 00:59:20 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -68,6 +68,7 @@ static struct {
{ OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
{ OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
{ OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
{ OFF, "GL_ARB_texture_env_crossbar", F(ARB_texture_env_crossbar) },
{ OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) },
{ OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
{ ON, "GL_ARB_transpose_matrix", 0 },
@@ -150,6 +151,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
"GL_ARB_texture_cube_map",
"GL_ARB_texture_env_add",
"GL_ARB_texture_env_combine",
"GL_ARB_texture_env_crossbar",
"GL_ARB_texture_env_dot3",
"GL_ARB_texture_mirrored_repeat",
"GL_EXT_blend_color",