st/mesa: formatting, whitespace fixes
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@@ -45,6 +45,7 @@
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#include "util/u_inlines.h"
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#include "cso_cache/cso_context.h"
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/**
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* Combine depth texture mode with "swizzle" so that depth mode swizzling
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* takes place before texture swizzling, and return the resulting swizzle.
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@@ -54,8 +55,8 @@
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* \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
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* \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA, GL_RED.
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*/
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static GLuint apply_depthmode(enum pipe_format format,
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GLuint swizzle, GLenum depthmode)
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static GLuint
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apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode)
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{
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const struct util_format_description *desc =
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util_format_description(format);
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@@ -109,6 +110,7 @@ static GLuint apply_depthmode(enum pipe_format format,
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return MAKE_SWIZZLE4(swiz[0], swiz[1], swiz[2], swiz[3]);
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}
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/**
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* Return TRUE if the swizzling described by "swizzle" and
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* "depthmode" (for depth textures only) is different from the swizzling
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@@ -118,8 +120,9 @@ static GLuint apply_depthmode(enum pipe_format format,
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* \param swizzle Texture swizzle, a bitmask computed using MAKE_SWIZZLE4.
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* \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA.
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*/
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static boolean check_sampler_swizzle(struct pipe_sampler_view *sv,
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GLuint swizzle, GLenum depthmode)
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static boolean
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check_sampler_swizzle(struct pipe_sampler_view *sv,
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GLuint swizzle, GLenum depthmode)
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{
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swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode);
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@@ -127,15 +130,15 @@ static boolean check_sampler_swizzle(struct pipe_sampler_view *sv,
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(sv->swizzle_g != GET_SWZ(swizzle, 1)) ||
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(sv->swizzle_b != GET_SWZ(swizzle, 2)) ||
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(sv->swizzle_a != GET_SWZ(swizzle, 3)))
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return true;
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return false;
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return TRUE;
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return FALSE;
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}
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static INLINE struct pipe_sampler_view *
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st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe,
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struct st_texture_object *stObj,
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enum pipe_format format)
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{
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struct pipe_sampler_view templ;
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GLuint swizzle = apply_depthmode(stObj->pt->format,
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@@ -161,19 +164,20 @@ static INLINE struct pipe_sampler_view *
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st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
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struct pipe_context *pipe,
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enum pipe_format format)
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{
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if (!stObj || !stObj->pt) {
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return NULL;
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}
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if (!stObj->sampler_view) {
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stObj->sampler_view = st_create_texture_sampler_view_from_stobj(pipe, stObj, format);
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stObj->sampler_view =
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st_create_texture_sampler_view_from_stobj(pipe, stObj, format);
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}
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return stObj->sampler_view;
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}
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static void
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update_textures(struct st_context *st)
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{
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@@ -221,7 +225,8 @@ update_textures(struct st_context *st)
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firstImage = st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
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firstImageFormat = st_mesa_format_to_pipe_format(firstImage->base.TexFormat);
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if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) && (_mesa_get_format_color_encoding(firstImage->base.TexFormat) == GL_SRGB)) {
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if ((stObj->base.sRGBDecode == GL_SKIP_DECODE_EXT) &&
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(_mesa_get_format_color_encoding(firstImage->base.TexFormat) == GL_SRGB)) {
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firstImageFormat = st_mesa_format_to_pipe_format(_mesa_get_srgb_format_linear(firstImage->base.TexFormat));
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}
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@@ -125,9 +125,7 @@ st_create_texture_sampler_view(struct pipe_context *pipe,
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{
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struct pipe_sampler_view templ;
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u_sampler_view_default_template(&templ,
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texture,
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texture->format);
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u_sampler_view_default_template(&templ, texture, texture->format);
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return pipe->create_sampler_view(pipe, texture, &templ);
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}
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@@ -140,17 +138,15 @@ st_create_texture_sampler_view_format(struct pipe_context *pipe,
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{
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struct pipe_sampler_view templ;
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u_sampler_view_default_template(&templ,
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texture,
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format);
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u_sampler_view_default_template(&templ, texture, format);
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return pipe->create_sampler_view(pipe, texture, &templ);
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}
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static INLINE struct pipe_sampler_view *
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st_get_texture_sampler_view(struct st_texture_object *stObj,
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struct pipe_context *pipe)
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{
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if (!stObj || !stObj->pt) {
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return NULL;
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