don't call XTranslateCoordinates() if rendering to pixmap
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@@ -3649,7 +3649,7 @@ clip_for_xgetimage(XMesaContext xmesa, GLuint *n, GLint *x, GLint *y)
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Window child;
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Window child;
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GLint screenWidth = WidthOfScreen(DefaultScreenOfDisplay(xmesa->display));
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GLint screenWidth = WidthOfScreen(DefaultScreenOfDisplay(xmesa->display));
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GLint dx, dy;
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GLint dx, dy;
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if (source->type == PBUFFER)
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if (source->type == PBUFFER || source->type == PIXMAP)
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return 0;
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return 0;
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XTranslateCoordinates(xmesa->display, source->buffer, rootWin,
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XTranslateCoordinates(xmesa->display, source->buffer, rootWin,
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*x, *y, &dx, &dy, &child);
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*x, *y, &dx, &dy, &child);
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