mesa: fix the selection of soft renderbuffer color formats

This fixes a regression from the recent glReadPixels changes found
with the piglit hiz tests.

Use either MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV for color
buffers depending on endian-ness.  Before, the gl_renderbuffer::Format
field was MESA_FORMAT_RGBA8888 but the data was really stored as
MESA_FORMAT_RGBA8888_REV when using a little endian machine.

Getting this right matters now that we can access renderbuffer data
without going through the span functions (namely glReadPixels() +
MapRenderbuffer()).
This commit is contained in:
Brian Paul
2011-11-05 12:59:12 -06:00
parent 0ef8c0ddc7
commit f4fb0be605

View File

@@ -720,7 +720,8 @@ get_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
GLuint *dst = (GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
dst[i] = *src;
@@ -736,7 +737,8 @@ put_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *src = (const GLuint *) values;
GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
if (mask) {
GLuint i;
for (i = 0; i < count; i++) {
@@ -760,7 +762,8 @@ put_row_rgb_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->RowStride + x);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
dst[i * 4 + 0] = src[i * 3 + 0];
@@ -780,7 +783,8 @@ put_mono_row_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint c
const GLuint val = *((const GLuint *) value);
GLuint *dst = (GLuint *) rb->Data + (y * rb->RowStride + x);
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
if (!mask && val == 0) {
/* common case */
memset(dst, 0, count * 4 * sizeof(GLubyte));
@@ -814,7 +818,8 @@ put_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint cou
const GLuint *src = (const GLuint *) values;
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
@@ -833,7 +838,8 @@ put_mono_values_ubyte4(struct gl_context *ctx, struct gl_renderbuffer *rb,
const GLuint val = *((const GLuint *) value);
GLuint i;
ASSERT(rb->DataType == GL_UNSIGNED_BYTE);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888);
ASSERT(rb->Format == MESA_FORMAT_RGBA8888 ||
rb->Format == MESA_FORMAT_RGBA8888_REV);
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->RowStride + x[i]);
@@ -1400,6 +1406,7 @@ _mesa_set_renderbuffer_accessors(struct gl_renderbuffer *rb)
break;
case MESA_FORMAT_RGBA8888:
case MESA_FORMAT_RGBA8888_REV:
rb->DataType = GL_UNSIGNED_BYTE;
rb->GetValues = get_values_ubyte4;
rb->PutRow = put_row_ubyte4;
@@ -1622,7 +1629,10 @@ _mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *
case GL_RGB10_A2:
case GL_RGBA12:
#endif
rb->Format = MESA_FORMAT_RGBA8888;
if (_mesa_little_endian())
rb->Format = MESA_FORMAT_RGBA8888_REV;
else
rb->Format = MESA_FORMAT_RGBA8888;
break;
case GL_RGBA16:
case GL_RGBA16_SNORM: