mesa: initialize DummyBufferObject's mutex
The mutex's fields were all zeros. That's OK on Linux, but not Windows. NOTE: This is a candidate for the 7.10 branch.
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@@ -558,6 +558,7 @@ void
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_mesa_init_buffer_objects( struct gl_context *ctx )
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_mesa_init_buffer_objects( struct gl_context *ctx )
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{
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{
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memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
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memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
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_glthread_INIT_MUTEX(DummyBufferObject.Mutex);
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DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
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DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
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_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
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_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
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