radeonsi: clean up si_shader_info
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
@@ -1584,7 +1584,7 @@ static LLVMValueRef load_const_buffer_desc_fast_path(struct si_shader_context *c
|
|||||||
LLVMValueRef desc_elems[] = {
|
LLVMValueRef desc_elems[] = {
|
||||||
desc0,
|
desc0,
|
||||||
desc1,
|
desc1,
|
||||||
LLVMConstInt(ctx->i32, (sel->info.const_file_max[0] + 1) * 16, 0),
|
LLVMConstInt(ctx->i32, sel->info.constbuf0_num_slots * 16, 0),
|
||||||
LLVMConstInt(ctx->i32, rsrc3, false)
|
LLVMConstInt(ctx->i32, rsrc3, false)
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -5028,7 +5028,6 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
|
|||||||
*/
|
*/
|
||||||
if (ctx->screen->info.chip_class >= GFX9) {
|
if (ctx->screen->info.chip_class >= GFX9) {
|
||||||
if (!shader->is_monolithic &&
|
if (!shader->is_monolithic &&
|
||||||
sel->info.num_instructions > 1 && /* not empty shader */
|
|
||||||
(shader->key.as_es || shader->key.as_ls) &&
|
(shader->key.as_es || shader->key.as_ls) &&
|
||||||
(ctx->type == PIPE_SHADER_TESS_EVAL ||
|
(ctx->type == PIPE_SHADER_TESS_EVAL ||
|
||||||
(ctx->type == PIPE_SHADER_VERTEX &&
|
(ctx->type == PIPE_SHADER_VERTEX &&
|
||||||
|
@@ -307,8 +307,6 @@ struct si_compiler_ctx_state {
|
|||||||
};
|
};
|
||||||
|
|
||||||
struct si_shader_info {
|
struct si_shader_info {
|
||||||
uint num_tokens;
|
|
||||||
|
|
||||||
ubyte num_inputs;
|
ubyte num_inputs;
|
||||||
ubyte num_outputs;
|
ubyte num_outputs;
|
||||||
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
|
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS]; /**< TGSI_SEMANTIC_x */
|
||||||
@@ -316,94 +314,68 @@ struct si_shader_info {
|
|||||||
ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
|
ubyte input_interpolate[PIPE_MAX_SHADER_INPUTS];
|
||||||
ubyte input_interpolate_loc[PIPE_MAX_SHADER_INPUTS];
|
ubyte input_interpolate_loc[PIPE_MAX_SHADER_INPUTS];
|
||||||
ubyte input_usage_mask[PIPE_MAX_SHADER_INPUTS];
|
ubyte input_usage_mask[PIPE_MAX_SHADER_INPUTS];
|
||||||
ubyte input_cylindrical_wrap[PIPE_MAX_SHADER_INPUTS];
|
|
||||||
ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
|
ubyte output_semantic_name[PIPE_MAX_SHADER_OUTPUTS]; /**< TGSI_SEMANTIC_x */
|
||||||
ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
ubyte output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
|
||||||
ubyte output_usagemask[PIPE_MAX_SHADER_OUTPUTS];
|
ubyte output_usagemask[PIPE_MAX_SHADER_OUTPUTS];
|
||||||
ubyte output_streams[PIPE_MAX_SHADER_OUTPUTS];
|
ubyte output_streams[PIPE_MAX_SHADER_OUTPUTS];
|
||||||
|
|
||||||
ubyte num_system_values;
|
|
||||||
ubyte system_value_semantic_name[PIPE_MAX_SHADER_INPUTS];
|
|
||||||
|
|
||||||
ubyte processor;
|
ubyte processor;
|
||||||
|
|
||||||
uint file_mask[TGSI_FILE_COUNT]; /**< bitmask of declared registers */
|
int constbuf0_num_slots;
|
||||||
uint file_count[TGSI_FILE_COUNT]; /**< number of declared registers */
|
|
||||||
int file_max[TGSI_FILE_COUNT]; /**< highest index of declared registers */
|
|
||||||
int const_file_max[PIPE_MAX_CONSTANT_BUFFERS];
|
|
||||||
unsigned const_buffers_declared; /**< bitmask of declared const buffers */
|
unsigned const_buffers_declared; /**< bitmask of declared const buffers */
|
||||||
unsigned samplers_declared; /**< bitmask of declared samplers */
|
unsigned samplers_declared; /**< bitmask of declared samplers */
|
||||||
ubyte sampler_targets[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_TEXTURE_x values */
|
|
||||||
ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */
|
|
||||||
ubyte num_stream_output_components[4];
|
ubyte num_stream_output_components[4];
|
||||||
|
|
||||||
ubyte input_array_first[PIPE_MAX_SHADER_INPUTS];
|
|
||||||
ubyte input_array_last[PIPE_MAX_SHADER_INPUTS];
|
|
||||||
ubyte output_array_first[PIPE_MAX_SHADER_OUTPUTS];
|
|
||||||
ubyte output_array_last[PIPE_MAX_SHADER_OUTPUTS];
|
|
||||||
unsigned array_max[TGSI_FILE_COUNT]; /**< highest index array per register file */
|
|
||||||
|
|
||||||
uint immediate_count; /**< number of immediates declared */
|
|
||||||
uint num_instructions;
|
|
||||||
uint num_memory_instructions; /**< sampler, buffer, and image instructions */
|
uint num_memory_instructions; /**< sampler, buffer, and image instructions */
|
||||||
|
|
||||||
uint opcode_count[TGSI_OPCODE_LAST]; /**< opcode histogram */
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* If a tessellation control shader reads outputs, this describes which ones.
|
* If a tessellation control shader reads outputs, this describes which ones.
|
||||||
*/
|
*/
|
||||||
boolean reads_pervertex_outputs;
|
bool reads_pervertex_outputs;
|
||||||
boolean reads_perpatch_outputs;
|
bool reads_perpatch_outputs;
|
||||||
boolean reads_tessfactor_outputs;
|
bool reads_tessfactor_outputs;
|
||||||
|
|
||||||
ubyte colors_read; /**< which color components are read by the FS */
|
ubyte colors_read; /**< which color components are read by the FS */
|
||||||
ubyte colors_written;
|
ubyte colors_written;
|
||||||
boolean reads_position; /**< does fragment shader read position? */
|
bool reads_samplemask; /**< does fragment shader read sample mask? */
|
||||||
boolean reads_z; /**< does fragment shader read depth? */
|
bool reads_tess_factors; /**< If TES reads TESSINNER or TESSOUTER */
|
||||||
boolean reads_samplemask; /**< does fragment shader read sample mask? */
|
bool writes_z; /**< does fragment shader write Z value? */
|
||||||
boolean reads_tess_factors; /**< If TES reads TESSINNER or TESSOUTER */
|
bool writes_stencil; /**< does fragment shader write stencil value? */
|
||||||
boolean writes_z; /**< does fragment shader write Z value? */
|
bool writes_samplemask; /**< does fragment shader write sample mask? */
|
||||||
boolean writes_stencil; /**< does fragment shader write stencil value? */
|
bool writes_edgeflag; /**< vertex shader outputs edgeflag */
|
||||||
boolean writes_samplemask; /**< does fragment shader write sample mask? */
|
bool uses_kill; /**< KILL or KILL_IF instruction used? */
|
||||||
boolean writes_edgeflag; /**< vertex shader outputs edgeflag */
|
bool uses_persp_center;
|
||||||
boolean uses_kill; /**< KILL or KILL_IF instruction used? */
|
bool uses_persp_centroid;
|
||||||
boolean uses_persp_center;
|
bool uses_persp_sample;
|
||||||
boolean uses_persp_centroid;
|
bool uses_linear_center;
|
||||||
boolean uses_persp_sample;
|
bool uses_linear_centroid;
|
||||||
boolean uses_linear_center;
|
bool uses_linear_sample;
|
||||||
boolean uses_linear_centroid;
|
bool uses_persp_opcode_interp_sample;
|
||||||
boolean uses_linear_sample;
|
bool uses_linear_opcode_interp_sample;
|
||||||
boolean uses_persp_opcode_interp_centroid;
|
bool uses_instanceid;
|
||||||
boolean uses_persp_opcode_interp_offset;
|
bool uses_vertexid;
|
||||||
boolean uses_persp_opcode_interp_sample;
|
bool uses_vertexid_nobase;
|
||||||
boolean uses_linear_opcode_interp_centroid;
|
bool uses_basevertex;
|
||||||
boolean uses_linear_opcode_interp_offset;
|
bool uses_drawid;
|
||||||
boolean uses_linear_opcode_interp_sample;
|
bool uses_primid;
|
||||||
boolean uses_instanceid;
|
bool uses_frontface;
|
||||||
boolean uses_vertexid;
|
bool uses_invocationid;
|
||||||
boolean uses_vertexid_nobase;
|
bool uses_thread_id[3];
|
||||||
boolean uses_basevertex;
|
bool uses_block_id[3];
|
||||||
boolean uses_drawid;
|
bool uses_block_size;
|
||||||
boolean uses_primid;
|
bool uses_grid_size;
|
||||||
boolean uses_frontface;
|
bool uses_subgroup_info;
|
||||||
boolean uses_invocationid;
|
bool writes_position;
|
||||||
boolean uses_thread_id[3];
|
bool writes_psize;
|
||||||
boolean uses_block_id[3];
|
bool writes_clipvertex;
|
||||||
boolean uses_block_size;
|
bool writes_primid;
|
||||||
boolean uses_grid_size;
|
bool writes_viewport_index;
|
||||||
boolean uses_subgroup_info;
|
bool writes_layer;
|
||||||
boolean writes_position;
|
bool writes_memory; /**< contains stores or atomics to buffers or images */
|
||||||
boolean writes_psize;
|
bool uses_derivatives;
|
||||||
boolean writes_clipvertex;
|
bool uses_bindless_samplers;
|
||||||
boolean writes_primid;
|
bool uses_bindless_images;
|
||||||
boolean writes_viewport_index;
|
bool uses_fbfetch;
|
||||||
boolean writes_layer;
|
|
||||||
boolean writes_memory; /**< contains stores or atomics to buffers or images */
|
|
||||||
boolean uses_doubles; /**< uses any of the double instructions */
|
|
||||||
boolean uses_derivatives;
|
|
||||||
boolean uses_bindless_samplers;
|
|
||||||
boolean uses_bindless_images;
|
|
||||||
boolean uses_fbfetch;
|
|
||||||
unsigned clipdist_writemask;
|
unsigned clipdist_writemask;
|
||||||
unsigned culldist_writemask;
|
unsigned culldist_writemask;
|
||||||
unsigned num_written_culldistance;
|
unsigned num_written_culldistance;
|
||||||
@@ -411,46 +383,10 @@ struct si_shader_info {
|
|||||||
|
|
||||||
unsigned images_declared; /**< bitmask of declared images */
|
unsigned images_declared; /**< bitmask of declared images */
|
||||||
unsigned msaa_images_declared; /**< bitmask of declared MSAA images */
|
unsigned msaa_images_declared; /**< bitmask of declared MSAA images */
|
||||||
|
|
||||||
/**
|
|
||||||
* Bitmask indicating which declared image is a buffer.
|
|
||||||
*/
|
|
||||||
unsigned images_buffers;
|
|
||||||
unsigned images_load; /**< bitmask of images using loads */
|
|
||||||
unsigned images_store; /**< bitmask of images using stores */
|
|
||||||
unsigned images_atomic; /**< bitmask of images using atomics */
|
|
||||||
unsigned shader_buffers_declared; /**< bitmask of declared shader buffers */
|
unsigned shader_buffers_declared; /**< bitmask of declared shader buffers */
|
||||||
unsigned shader_buffers_load; /**< bitmask of shader buffers using loads */
|
|
||||||
unsigned shader_buffers_store; /**< bitmask of shader buffers using stores */
|
|
||||||
unsigned shader_buffers_atomic; /**< bitmask of shader buffers using atomics */
|
|
||||||
bool uses_bindless_buffer_load;
|
|
||||||
bool uses_bindless_buffer_store;
|
|
||||||
bool uses_bindless_buffer_atomic;
|
|
||||||
bool uses_bindless_image_load;
|
|
||||||
bool uses_bindless_image_store;
|
|
||||||
bool uses_bindless_image_atomic;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Bitmask indicating which register files are accessed with
|
|
||||||
* indirect addressing. The bits are (1 << TGSI_FILE_x), etc.
|
|
||||||
*/
|
|
||||||
unsigned indirect_files;
|
|
||||||
/**
|
|
||||||
* Bitmask indicating which register files are read / written with
|
|
||||||
* indirect addressing. The bits are (1 << TGSI_FILE_x).
|
|
||||||
*/
|
|
||||||
unsigned indirect_files_read;
|
|
||||||
unsigned indirect_files_written;
|
|
||||||
unsigned dim_indirect_files; /**< shader resource indexing */
|
|
||||||
unsigned const_buffers_indirect; /**< const buffers using indirect addressing */
|
|
||||||
|
|
||||||
unsigned properties[TGSI_PROPERTY_COUNT]; /* index with TGSI_PROPERTY_ */
|
unsigned properties[TGSI_PROPERTY_COUNT]; /* index with TGSI_PROPERTY_ */
|
||||||
|
|
||||||
/**
|
|
||||||
* Max nesting limit of loops/if's
|
|
||||||
*/
|
|
||||||
unsigned max_depth;
|
|
||||||
|
|
||||||
/** Whether all codepaths write tess factors in all invocations. */
|
/** Whether all codepaths write tess factors in all invocations. */
|
||||||
bool tessfactors_are_def_in_all_invocs;
|
bool tessfactors_are_def_in_all_invocs;
|
||||||
};
|
};
|
||||||
|
@@ -282,25 +282,12 @@ static void scan_instruction(const struct nir_shader *nir,
|
|||||||
info->reads_tess_factors = true;
|
info->reads_tess_factors = true;
|
||||||
break;
|
break;
|
||||||
case nir_intrinsic_bindless_image_load:
|
case nir_intrinsic_bindless_image_load:
|
||||||
info->uses_bindless_images = true;
|
|
||||||
|
|
||||||
if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
|
|
||||||
info->uses_bindless_buffer_load = true;
|
|
||||||
else
|
|
||||||
info->uses_bindless_image_load = true;
|
|
||||||
break;
|
|
||||||
case nir_intrinsic_bindless_image_size:
|
case nir_intrinsic_bindless_image_size:
|
||||||
case nir_intrinsic_bindless_image_samples:
|
case nir_intrinsic_bindless_image_samples:
|
||||||
info->uses_bindless_images = true;
|
info->uses_bindless_images = true;
|
||||||
break;
|
break;
|
||||||
case nir_intrinsic_bindless_image_store:
|
case nir_intrinsic_bindless_image_store:
|
||||||
info->uses_bindless_images = true;
|
info->uses_bindless_images = true;
|
||||||
|
|
||||||
if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
|
|
||||||
info->uses_bindless_buffer_store = true;
|
|
||||||
else
|
|
||||||
info->uses_bindless_image_store = true;
|
|
||||||
|
|
||||||
info->writes_memory = true;
|
info->writes_memory = true;
|
||||||
info->num_memory_instructions++; /* we only care about stores */
|
info->num_memory_instructions++; /* we only care about stores */
|
||||||
break;
|
break;
|
||||||
@@ -319,12 +306,6 @@ static void scan_instruction(const struct nir_shader *nir,
|
|||||||
case nir_intrinsic_bindless_image_atomic_exchange:
|
case nir_intrinsic_bindless_image_atomic_exchange:
|
||||||
case nir_intrinsic_bindless_image_atomic_comp_swap:
|
case nir_intrinsic_bindless_image_atomic_comp_swap:
|
||||||
info->uses_bindless_images = true;
|
info->uses_bindless_images = true;
|
||||||
|
|
||||||
if (nir_intrinsic_image_dim(intr) == GLSL_SAMPLER_DIM_BUF)
|
|
||||||
info->uses_bindless_buffer_atomic = true;
|
|
||||||
else
|
|
||||||
info->uses_bindless_image_atomic = true;
|
|
||||||
|
|
||||||
info->writes_memory = true;
|
info->writes_memory = true;
|
||||||
info->num_memory_instructions++; /* we only care about stores */
|
info->num_memory_instructions++; /* we only care about stores */
|
||||||
break;
|
break;
|
||||||
@@ -585,8 +566,6 @@ void si_nir_scan_shader(const struct nir_shader *nir,
|
|||||||
unsigned i;
|
unsigned i;
|
||||||
|
|
||||||
info->processor = pipe_shader_type_from_mesa(nir->info.stage);
|
info->processor = pipe_shader_type_from_mesa(nir->info.stage);
|
||||||
info->num_tokens = 2; /* indicate that the shader is non-empty */
|
|
||||||
info->num_instructions = 2;
|
|
||||||
|
|
||||||
info->properties[TGSI_PROPERTY_NEXT_SHADER] =
|
info->properties[TGSI_PROPERTY_NEXT_SHADER] =
|
||||||
pipe_shader_type_from_mesa(nir->info.next_stage);
|
pipe_shader_type_from_mesa(nir->info.next_stage);
|
||||||
@@ -770,7 +749,7 @@ void si_nir_scan_shader(const struct nir_shader *nir,
|
|||||||
info->num_inputs = nir->num_inputs;
|
info->num_inputs = nir->num_inputs;
|
||||||
info->num_outputs = nir->num_outputs;
|
info->num_outputs = nir->num_outputs;
|
||||||
|
|
||||||
info->const_file_max[0] = nir->num_uniforms - 1;
|
info->constbuf0_num_slots = nir->num_uniforms;
|
||||||
info->shader_buffers_declared = u_bit_consecutive(0, nir->info.num_ssbos);
|
info->shader_buffers_declared = u_bit_consecutive(0, nir->info.num_ssbos);
|
||||||
info->const_buffers_declared = u_bit_consecutive(1, nir->info.num_ubos);
|
info->const_buffers_declared = u_bit_consecutive(1, nir->info.num_ubos);
|
||||||
if (nir->num_uniforms > 0)
|
if (nir->num_uniforms > 0)
|
||||||
|
Reference in New Issue
Block a user