v3dv: remove obsolete comment
multop + umul24 can only be used to implement 32-bit multiplies, so for a full 64-bit result we always need to lower. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17372>
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@@ -214,9 +214,6 @@ const nir_shader_compiler_options v3dv_nir_options = {
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.lower_pack_32_2x16 = true,
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.lower_pack_32_2x16_split = true,
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.lower_unpack_32_2x16_split = true,
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/* FIXME: check if we can use multop + umul24 to implement mul2x32_64
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* without lowering.
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*/
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.lower_mul_2x32_64 = true,
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.lower_fdiv = true,
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.lower_find_lsb = true,
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