intel: fix typos found by codespell
Acked-by: David Heidelberg <david.heidelberg@collabora.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17191>
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@@ -311,7 +311,7 @@ struct brw_vs_prog_key {
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*
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* For each attribute, a combination of BRW_ATTRIB_WA_*.
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*
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* For OpenGL, where we expose a maximum of 16 user input atttributes
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* For OpenGL, where we expose a maximum of 16 user input attributes
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* we only need up to VERT_ATTRIB_MAX slots, however, in Vulkan
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* slots preceding VERT_ATTRIB_GENERIC0 are unused and we can
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* expose up to 28 user input vertex attributes that are mapped to slots
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@@ -1404,7 +1404,7 @@ struct brw_sf_prog_data {
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uint32_t urb_read_length;
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uint32_t total_grf;
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/* Each vertex may have upto 12 attributes, 4 components each,
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/* Each vertex may have up to 12 attributes, 4 components each,
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* except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
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* rows.
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*
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