gallium: remove dead code
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@@ -579,18 +579,9 @@ st_flush_bitmap_cache(struct st_context *st)
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/* The texture surface has been mapped until now.
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/* The texture surface has been mapped until now.
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* So unmap and release the texture surface before drawing.
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* So unmap and release the texture surface before drawing.
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*/
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*/
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#if 0
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pipe_surface_unmap(cache->surf);
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pipe_surface_reference(&cache->surf, NULL);
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#else
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screen->surface_unmap(screen, cache->surf);
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screen->surface_unmap(screen, cache->surf);
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screen->tex_surface_release(screen, &cache->surf);
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screen->tex_surface_release(screen, &cache->surf);
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#endif
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#if 0
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/* XXX is this needed? */
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pipe->texture_update(pipe, cache->texture, 0, 0x1);
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#endif
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draw_bitmap_quad(st->ctx,
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draw_bitmap_quad(st->ctx,
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cache->xpos,
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cache->xpos,
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cache->ypos,
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cache->ypos,
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