radeonsi: micro-optimize prim checking and fix guardband with lines+adjacency

Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
This commit is contained in:
Marek Olšák
2018-05-30 22:59:41 -04:00
parent d6974feb90
commit f3b3ee6974
4 changed files with 23 additions and 13 deletions

View File

@@ -1505,6 +1505,23 @@ static inline unsigned si_get_total_colormask(struct si_context *sctx)
return colormask;
}
#define UTIL_ALL_PRIM_LINE_MODES ((1 << PIPE_PRIM_LINES) | \
(1 << PIPE_PRIM_LINE_LOOP) | \
(1 << PIPE_PRIM_LINE_STRIP) | \
(1 << PIPE_PRIM_LINES_ADJACENCY) | \
(1 << PIPE_PRIM_LINE_STRIP_ADJACENCY))
static inline bool util_prim_is_lines(unsigned prim)
{
return ((1 << prim) & UTIL_ALL_PRIM_LINE_MODES) != 0;
}
static inline bool util_prim_is_points_or_lines(unsigned prim)
{
return ((1 << prim) & (UTIL_ALL_PRIM_LINE_MODES |
(1 << PIPE_PRIM_POINTS))) != 0;
}
/**
* Return true if there is enough memory in VRAM and GTT for the buffers
* added so far.

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@@ -521,11 +521,7 @@ static bool si_emit_rasterizer_prim_state(struct si_context *sctx)
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
/* Skip this if not rendering lines. */
if (rast_prim != PIPE_PRIM_LINES &&
rast_prim != PIPE_PRIM_LINE_LOOP &&
rast_prim != PIPE_PRIM_LINE_STRIP &&
rast_prim != PIPE_PRIM_LINES_ADJACENCY &&
rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY)
if (!util_prim_is_lines(rast_prim))
return false;
if (rast_prim == sctx->last_rast_prim &&
@@ -1275,9 +1271,8 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
rast_prim = info->mode;
if (rast_prim != sctx->current_rast_prim) {
bool old_is_poly = sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES;
bool new_is_poly = rast_prim >= PIPE_PRIM_TRIANGLES;
if (old_is_poly != new_is_poly)
if (util_prim_is_points_or_lines(sctx->current_rast_prim) !=
util_prim_is_points_or_lines(rast_prim))
si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
sctx->current_rast_prim = rast_prim;

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@@ -1419,10 +1419,8 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
}
if (rs) {
bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES &&
sctx->current_rast_prim <= PIPE_PRIM_POLYGON) ||
sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES_ADJACENCY;
bool is_line = !is_poly && sctx->current_rast_prim != PIPE_PRIM_POINTS;
bool is_poly = !util_prim_is_points_or_lines(sctx->current_rast_prim);
bool is_line = util_prim_is_lines(sctx->current_rast_prim);
key->part.ps.prolog.color_two_side = rs->two_side && sel->info.colors_read;
key->part.ps.prolog.flatshade_colors = rs->flatshade && sel->info.colors_read;

View File

@@ -193,7 +193,7 @@ static void si_emit_guardband(struct si_context *ctx)
discard_x = 1.0;
discard_y = 1.0;
if (unlikely(ctx->current_rast_prim < PIPE_PRIM_TRIANGLES) &&
if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim)) &&
ctx->queued.named.rasterizer) {
/* When rendering wide points or lines, we need to be more
* conservative about when to discard them entirely. */