softpipe: s/varient/variant

This commit is contained in:
Brian Paul
2010-12-16 08:44:12 -07:00
parent aa5ba96d29
commit f3955f6fcd
5 changed files with 77 additions and 77 deletions

View File

@@ -154,9 +154,9 @@ struct softpipe_context {
/** TGSI exec things */ /** TGSI exec things */
struct { struct {
struct sp_sampler_varient *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS]; struct sp_sampler_variant *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS]; struct sp_sampler_variant *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS]; struct sp_sampler_variant *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi; } tgsi;
struct tgsi_exec_machine *fs_machine; struct tgsi_exec_machine *fs_machine;
@@ -192,7 +192,7 @@ softpipe_context( struct pipe_context *pipe )
} }
void void
softpipe_reset_sampler_varients(struct softpipe_context *softpipe); softpipe_reset_sampler_variants(struct softpipe_context *softpipe);
struct pipe_context * struct pipe_context *
softpipe_create_context( struct pipe_screen *, void *priv ); softpipe_create_context( struct pipe_screen *, void *priv );

View File

@@ -197,7 +197,7 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
{ {
unsigned i; unsigned i;
softpipe_reset_sampler_varients( softpipe ); softpipe_reset_sampler_variants( softpipe );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i]; struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i];

View File

@@ -43,8 +43,8 @@
struct sp_sampler { struct sp_sampler {
struct pipe_sampler_state base; struct pipe_sampler_state base;
struct sp_sampler_varient *varients; struct sp_sampler_variant *variants;
struct sp_sampler_varient *current; struct sp_sampler_variant *current;
}; };
static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler ) static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
@@ -60,7 +60,7 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler); struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
sp_sampler->base = *sampler; sp_sampler->base = *sampler;
sp_sampler->varients = NULL; sp_sampler->variants = NULL;
return (void *)sp_sampler; return (void *)sp_sampler;
} }
@@ -277,24 +277,24 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
/** /**
* Find/create an sp_sampler_varient object for sampling the given texture, * Find/create an sp_sampler_variant object for sampling the given texture,
* sampler and tex unit. * sampler and tex unit.
* *
* Note that the tex unit is significant. We can't re-use a sampler * Note that the tex unit is significant. We can't re-use a sampler
* varient for multiple texture units because the sampler varient contains * variant for multiple texture units because the sampler variant contains
* the texture object pointer. If the texture object pointer were stored * the texture object pointer. If the texture object pointer were stored
* somewhere outside the sampler varient, we could re-use samplers for * somewhere outside the sampler variant, we could re-use samplers for
* multiple texture units. * multiple texture units.
*/ */
static struct sp_sampler_varient * static struct sp_sampler_variant *
get_sampler_varient( unsigned unit, get_sampler_variant( unsigned unit,
struct sp_sampler *sampler, struct sp_sampler *sampler,
struct pipe_sampler_view *view, struct pipe_sampler_view *view,
struct pipe_resource *resource, struct pipe_resource *resource,
unsigned processor ) unsigned processor )
{ {
struct softpipe_resource *sp_texture = softpipe_resource(resource); struct softpipe_resource *sp_texture = softpipe_resource(resource);
struct sp_sampler_varient *v = NULL; struct sp_sampler_variant *v = NULL;
union sp_sampler_key key; union sp_sampler_key key;
/* if this fails, widen the key.unit field and update this assertion */ /* if this fails, widen the key.unit field and update this assertion */
@@ -316,14 +316,14 @@ get_sampler_varient( unsigned unit,
} }
if (v == NULL) { if (v == NULL) {
for (v = sampler->varients; v; v = v->next) for (v = sampler->variants; v; v = v->next)
if (v->key.value == key.value) if (v->key.value == key.value)
break; break;
if (v == NULL) { if (v == NULL) {
v = sp_create_sampler_varient( &sampler->base, key ); v = sp_create_sampler_variant( &sampler->base, key );
v->next = sampler->varients; v->next = sampler->variants;
sampler->varients = v; sampler->variants = v;
} }
} }
@@ -333,7 +333,7 @@ get_sampler_varient( unsigned unit,
void void
softpipe_reset_sampler_varients(struct softpipe_context *softpipe) softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
{ {
int i; int i;
@@ -350,13 +350,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
} }
softpipe->tgsi.vert_samplers_list[i] = softpipe->tgsi.vert_samplers_list[i] =
get_sampler_varient( i, get_sampler_variant( i,
sp_sampler(softpipe->vertex_samplers[i]), sp_sampler(softpipe->vertex_samplers[i]),
softpipe->vertex_sampler_views[i], softpipe->vertex_sampler_views[i],
texture, texture,
TGSI_PROCESSOR_VERTEX ); TGSI_PROCESSOR_VERTEX );
sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i], sp_sampler_variant_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->vertex_tex_cache[i], softpipe->vertex_tex_cache[i],
texture ); texture );
} }
@@ -372,14 +372,14 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
} }
softpipe->tgsi.geom_samplers_list[i] = softpipe->tgsi.geom_samplers_list[i] =
get_sampler_varient( get_sampler_variant(
i, i,
sp_sampler(softpipe->geometry_samplers[i]), sp_sampler(softpipe->geometry_samplers[i]),
softpipe->geometry_sampler_views[i], softpipe->geometry_sampler_views[i],
texture, texture,
TGSI_PROCESSOR_GEOMETRY ); TGSI_PROCESSOR_GEOMETRY );
sp_sampler_varient_bind_texture( sp_sampler_variant_bind_texture(
softpipe->tgsi.geom_samplers_list[i], softpipe->tgsi.geom_samplers_list[i],
softpipe->geometry_tex_cache[i], softpipe->geometry_tex_cache[i],
texture ); texture );
@@ -396,13 +396,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
} }
softpipe->tgsi.frag_samplers_list[i] = softpipe->tgsi.frag_samplers_list[i] =
get_sampler_varient( i, get_sampler_variant( i,
sp_sampler(softpipe->sampler[i]), sp_sampler(softpipe->sampler[i]),
softpipe->sampler_views[i], softpipe->sampler_views[i],
texture, texture,
TGSI_PROCESSOR_FRAGMENT ); TGSI_PROCESSOR_FRAGMENT );
sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i], sp_sampler_variant_bind_texture( softpipe->tgsi.frag_samplers_list[i],
softpipe->tex_cache[i], softpipe->tex_cache[i],
texture ); texture );
} }
@@ -414,11 +414,11 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler) void *sampler)
{ {
struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler; struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
struct sp_sampler_varient *v, *tmp; struct sp_sampler_variant *v, *tmp;
for (v = sp_sampler->varients; v; v = tmp) { for (v = sp_sampler->variants; v; v = tmp) {
tmp = v->next; tmp = v->next;
sp_sampler_varient_destroy(v); sp_sampler_variant_destroy(v);
} }
FREE( sampler ); FREE( sampler );

View File

@@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
* derivatives w.r.t X and Y, then compute lambda (level of detail). * derivatives w.r.t X and Y, then compute lambda (level of detail).
*/ */
static float static float
compute_lambda_1d(const struct sp_sampler_varient *samp, compute_lambda_1d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE], const float s[QUAD_SIZE],
const float t[QUAD_SIZE], const float t[QUAD_SIZE],
const float p[QUAD_SIZE]) const float p[QUAD_SIZE])
@@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
static float static float
compute_lambda_2d(const struct sp_sampler_varient *samp, compute_lambda_2d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE], const float s[QUAD_SIZE],
const float t[QUAD_SIZE], const float t[QUAD_SIZE],
const float p[QUAD_SIZE]) const float p[QUAD_SIZE])
@@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
static float static float
compute_lambda_3d(const struct sp_sampler_varient *samp, compute_lambda_3d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE], const float s[QUAD_SIZE],
const float t[QUAD_SIZE], const float t[QUAD_SIZE],
const float p[QUAD_SIZE]) const float p[QUAD_SIZE])
@@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
* Since there aren't derivatives to use, just return 0. * Since there aren't derivatives to use, just return 0.
*/ */
static float static float
compute_lambda_vert(const struct sp_sampler_varient *samp, compute_lambda_vert(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE], const float s[QUAD_SIZE],
const float t[QUAD_SIZE], const float t[QUAD_SIZE],
const float p[QUAD_SIZE]) const float p[QUAD_SIZE])
@@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp,
static INLINE const float * static INLINE const float *
get_texel_2d_no_border(const struct sp_sampler_varient *samp, get_texel_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y) union tex_tile_address addr, int x, int y)
{ {
const struct softpipe_tex_cached_tile *tile; const struct softpipe_tex_cached_tile *tile;
@@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float * static INLINE const float *
get_texel_2d(const struct sp_sampler_varient *samp, get_texel_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y) union tex_tile_address addr, int x, int y)
{ {
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
@@ -671,7 +671,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
/* Gather a quad of adjacent texels within a tile: /* Gather a quad of adjacent texels within a tile:
*/ */
static INLINE void static INLINE void
get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp, get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp,
union tex_tile_address addr, union tex_tile_address addr,
unsigned x, unsigned y, unsigned x, unsigned y,
const float *out[4]) const float *out[4])
@@ -695,7 +695,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
/* Gather a quad of potentially non-adjacent texels: /* Gather a quad of potentially non-adjacent texels:
*/ */
static INLINE void static INLINE void
get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp, get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, union tex_tile_address addr,
int x0, int y0, int x0, int y0,
int x1, int y1, int x1, int y1,
@@ -710,7 +710,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
/* Can involve a lot of unnecessary checks for border color: /* Can involve a lot of unnecessary checks for border color:
*/ */
static INLINE void static INLINE void
get_texel_quad_2d(const struct sp_sampler_varient *samp, get_texel_quad_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, union tex_tile_address addr,
int x0, int y0, int x0, int y0,
int x1, int y1, int x1, int y1,
@@ -724,10 +724,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp,
/* 3d varients: /* 3d variants:
*/ */
static INLINE const float * static INLINE const float *
get_texel_3d_no_border(const struct sp_sampler_varient *samp, get_texel_3d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z) union tex_tile_address addr, int x, int y, int z)
{ {
const struct softpipe_tex_cached_tile *tile; const struct softpipe_tex_cached_tile *tile;
@@ -745,7 +745,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float * static INLINE const float *
get_texel_3d(const struct sp_sampler_varient *samp, get_texel_3d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z) union tex_tile_address addr, int x, int y, int z)
{ {
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
@@ -800,7 +800,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j; unsigned j;
unsigned level = samp->level; unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level); unsigned xpot = pot_level_size(samp->xpot, level);
@@ -863,7 +863,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j; unsigned j;
unsigned level = samp->level; unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level); unsigned xpot = pot_level_size(samp->xpot, level);
@@ -907,7 +907,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j; unsigned j;
unsigned level = samp->level; unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level); unsigned xpot = pot_level_size(samp->xpot, level);
@@ -960,7 +960,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width; int width;
@@ -1000,7 +1000,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width, height; int width, height;
@@ -1052,7 +1052,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */ const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j; unsigned level0, j;
@@ -1096,7 +1096,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width, height, depth; int width, height, depth;
@@ -1138,7 +1138,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width; int width;
@@ -1178,7 +1178,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width, height; int width, height;
@@ -1225,7 +1225,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */ const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j; unsigned level0, j;
@@ -1274,7 +1274,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
unsigned level0, j; unsigned level0, j;
int width, height, depth; int width, height, depth;
@@ -1350,7 +1350,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
int level0; int level0;
float lambda; float lambda;
@@ -1417,7 +1417,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
float lambda; float lambda;
float lod[QUAD_SIZE]; float lod[QUAD_SIZE];
@@ -1460,7 +1460,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float lambda; float lambda;
float lod[QUAD_SIZE]; float lod[QUAD_SIZE];
@@ -1501,7 +1501,7 @@ mip_filter_linear_2d_linear_repeat_POT(
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture; const struct pipe_resource *texture = samp->texture;
int level0; int level0;
float lambda; float lambda;
@@ -1569,7 +1569,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_sampler_state *sampler = samp->sampler; const struct pipe_sampler_state *sampler = samp->sampler;
int j, k0, k1, k2, k3; int j, k0, k1, k2, k3;
float val; float val;
@@ -1656,7 +1656,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j; unsigned j;
float ssss[4], tttt[4]; float ssss[4], tttt[4];
@@ -1740,7 +1740,7 @@ sample_swizzle(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control, enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE]) float rgba[NUM_CHANNELS][QUAD_SIZE])
{ {
struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler); struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float rgba_temp[NUM_CHANNELS][QUAD_SIZE]; float rgba_temp[NUM_CHANNELS][QUAD_SIZE];
const unsigned swizzle_r = samp->key.bits.swizzle_r; const unsigned swizzle_r = samp->key.bits.swizzle_r;
const unsigned swizzle_g = samp->key.bits.swizzle_g; const unsigned swizzle_g = samp->key.bits.swizzle_g;
@@ -1989,10 +1989,10 @@ get_img_filter(const union sp_sampler_key key,
/** /**
* Bind the given texture object and texture cache to the sampler varient. * Bind the given texture object and texture cache to the sampler variant.
*/ */
void void
sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp, sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp,
struct softpipe_tex_tile_cache *tex_cache, struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *texture ) const struct pipe_resource *texture )
{ {
@@ -2007,20 +2007,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
void void
sp_sampler_varient_destroy( struct sp_sampler_varient *samp ) sp_sampler_variant_destroy( struct sp_sampler_variant *samp )
{ {
FREE(samp); FREE(samp);
} }
/** /**
* Create a sampler varient for a given set of non-orthogonal state. * Create a sampler variant for a given set of non-orthogonal state.
*/ */
struct sp_sampler_varient * struct sp_sampler_variant *
sp_create_sampler_varient( const struct pipe_sampler_state *sampler, sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key ) const union sp_sampler_key key )
{ {
struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient); struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant);
if (!samp) if (!samp)
return NULL; return NULL;

View File

@@ -32,7 +32,7 @@
#include "tgsi/tgsi_exec.h" #include "tgsi/tgsi_exec.h"
struct sp_sampler_varient; struct sp_sampler_variant;
typedef void (*wrap_nearest_func)(const float s[4], typedef void (*wrap_nearest_func)(const float s[4],
unsigned size, unsigned size,
@@ -44,7 +44,7 @@ typedef void (*wrap_linear_func)(const float s[4],
int icoord1[4], int icoord1[4],
float w[4]); float w[4]);
typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler, typedef float (*compute_lambda_func)(const struct sp_sampler_variant *sampler,
const float s[QUAD_SIZE], const float s[QUAD_SIZE],
const float t[QUAD_SIZE], const float t[QUAD_SIZE],
const float p[QUAD_SIZE]); const float p[QUAD_SIZE]);
@@ -76,7 +76,7 @@ union sp_sampler_key {
/** /**
* Subclass of tgsi_sampler * Subclass of tgsi_sampler
*/ */
struct sp_sampler_varient struct sp_sampler_variant
{ {
struct tgsi_sampler base; /**< base class */ struct tgsi_sampler base; /**< base class */
@@ -121,29 +121,29 @@ struct sp_sampler_varient
/* Linked list: /* Linked list:
*/ */
struct sp_sampler_varient *next; struct sp_sampler_variant *next;
}; };
struct sp_sampler; struct sp_sampler;
/* Create a sampler varient for a given set of non-orthogonal state. Currently the /* Create a sampler variant for a given set of non-orthogonal state. Currently the
*/ */
struct sp_sampler_varient * struct sp_sampler_variant *
sp_create_sampler_varient( const struct pipe_sampler_state *sampler, sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key ); const union sp_sampler_key key );
void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient, void sp_sampler_variant_bind_texture( struct sp_sampler_variant *variant,
struct softpipe_tex_tile_cache *tex_cache, struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *tex ); const struct pipe_resource *tex );
void sp_sampler_varient_destroy( struct sp_sampler_varient * ); void sp_sampler_variant_destroy( struct sp_sampler_variant * );
static INLINE struct sp_sampler_varient * static INLINE struct sp_sampler_variant *
sp_sampler_varient(const struct tgsi_sampler *sampler) sp_sampler_variant(const struct tgsi_sampler *sampler)
{ {
return (struct sp_sampler_varient *) sampler; return (struct sp_sampler_variant *) sampler;
} }
extern void extern void