softpipe: s/varient/variant

This commit is contained in:
Brian Paul
2010-12-16 08:44:12 -07:00
parent aa5ba96d29
commit f3955f6fcd
5 changed files with 77 additions and 77 deletions

View File

@@ -43,8 +43,8 @@
struct sp_sampler {
struct pipe_sampler_state base;
struct sp_sampler_varient *varients;
struct sp_sampler_varient *current;
struct sp_sampler_variant *variants;
struct sp_sampler_variant *current;
};
static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
@@ -60,7 +60,7 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
sp_sampler->base = *sampler;
sp_sampler->varients = NULL;
sp_sampler->variants = NULL;
return (void *)sp_sampler;
}
@@ -277,24 +277,24 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
/**
* Find/create an sp_sampler_varient object for sampling the given texture,
* Find/create an sp_sampler_variant object for sampling the given texture,
* sampler and tex unit.
*
* Note that the tex unit is significant. We can't re-use a sampler
* varient for multiple texture units because the sampler varient contains
* variant for multiple texture units because the sampler variant contains
* the texture object pointer. If the texture object pointer were stored
* somewhere outside the sampler varient, we could re-use samplers for
* somewhere outside the sampler variant, we could re-use samplers for
* multiple texture units.
*/
static struct sp_sampler_varient *
get_sampler_varient( unsigned unit,
static struct sp_sampler_variant *
get_sampler_variant( unsigned unit,
struct sp_sampler *sampler,
struct pipe_sampler_view *view,
struct pipe_resource *resource,
unsigned processor )
{
struct softpipe_resource *sp_texture = softpipe_resource(resource);
struct sp_sampler_varient *v = NULL;
struct sp_sampler_variant *v = NULL;
union sp_sampler_key key;
/* if this fails, widen the key.unit field and update this assertion */
@@ -316,14 +316,14 @@ get_sampler_varient( unsigned unit,
}
if (v == NULL) {
for (v = sampler->varients; v; v = v->next)
for (v = sampler->variants; v; v = v->next)
if (v->key.value == key.value)
break;
if (v == NULL) {
v = sp_create_sampler_varient( &sampler->base, key );
v->next = sampler->varients;
sampler->varients = v;
v = sp_create_sampler_variant( &sampler->base, key );
v->next = sampler->variants;
sampler->variants = v;
}
}
@@ -333,7 +333,7 @@ get_sampler_varient( unsigned unit,
void
softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
{
int i;
@@ -350,13 +350,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.vert_samplers_list[i] =
get_sampler_varient( i,
get_sampler_variant( i,
sp_sampler(softpipe->vertex_samplers[i]),
softpipe->vertex_sampler_views[i],
texture,
TGSI_PROCESSOR_VERTEX );
sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
sp_sampler_variant_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->vertex_tex_cache[i],
texture );
}
@@ -372,14 +372,14 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.geom_samplers_list[i] =
get_sampler_varient(
get_sampler_variant(
i,
sp_sampler(softpipe->geometry_samplers[i]),
softpipe->geometry_sampler_views[i],
texture,
TGSI_PROCESSOR_GEOMETRY );
sp_sampler_varient_bind_texture(
sp_sampler_variant_bind_texture(
softpipe->tgsi.geom_samplers_list[i],
softpipe->geometry_tex_cache[i],
texture );
@@ -396,13 +396,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.frag_samplers_list[i] =
get_sampler_varient( i,
get_sampler_variant( i,
sp_sampler(softpipe->sampler[i]),
softpipe->sampler_views[i],
texture,
TGSI_PROCESSOR_FRAGMENT );
sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
sp_sampler_variant_bind_texture( softpipe->tgsi.frag_samplers_list[i],
softpipe->tex_cache[i],
texture );
}
@@ -414,11 +414,11 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
struct sp_sampler_varient *v, *tmp;
struct sp_sampler_variant *v, *tmp;
for (v = sp_sampler->varients; v; v = tmp) {
for (v = sp_sampler->variants; v; v = tmp) {
tmp = v->next;
sp_sampler_varient_destroy(v);
sp_sampler_variant_destroy(v);
}
FREE( sampler );