nv50,nvc0: handle new PIPE_CAPs

This commit is contained in:
Christoph Bumiller
2012-01-07 00:39:54 +01:00
parent 7c6ca0367b
commit f37c3a3335
2 changed files with 15 additions and 0 deletions

View File

@@ -98,6 +98,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_SCALED_RESOLVE:
return 1;
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
return nv50_screen(pscreen)->tesla->grclass >= NVA0_3D;
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
@@ -118,6 +119,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 1;
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 0;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return 128;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return 32;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_INDEP_BLEND_ENABLE:
return 1;
@@ -138,6 +143,9 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0; /* state trackers will know better */
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
@@ -193,6 +201,8 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 32;
case PIPE_SHADER_CAP_OUTPUT_READ:
return 0; /* maybe support this for fragment shaders ? */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;

View File

@@ -130,6 +130,9 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
return 1;
case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
return 0; /* state trackers will know better */
default:
NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
return 0;
@@ -189,6 +192,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return 32;
case PIPE_SHADER_CAP_OUTPUT_READ:
return 0; /* shader != PIPE_SHADER_TESSELLATION_CONTROL; */
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
return 0;