linker: Check that initializers for global variables match

This requires tracking a couple extra fields in ir_variable:

 * A flag to indicate that a variable had an initializer.

 * For non-const variables, a field to track the constant value of the
   variable's initializer.

For variables non-constant initalizers, ir_variable::has_initializer
will be true, but ir_variable::constant_initializer will be NULL.  The
linker can use the values of these fields to check adherence to the
GLSL 4.20 rules for shared global variables:

    "If a shared global has multiple initializers, the initializers
    must all be constant expressions, and they must all have the same
    value. Otherwise, a link error will result. (A shared global
    having only one initializer does not require that initializer to
    be a constant expression.)"

Previous to 4.20 the GLSL spec simply said that initializers must have
the same value.  In this case of non-constant initializers, this was
impossible to determine.  As a result, no vendor actually implemented
that behavior.  The 4.20 behavior matches the behavior of NVIDIA's
shipping implementations.

NOTE: This is candidate for the 7.11 branch.  This patch also needs
the preceding patch "glsl: Refactor generate_ARB_draw_buffers_variables
to use add_builtin_constant"

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34687
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Acked-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
Ian Romanick
2011-10-31 14:31:07 -07:00
parent d3b39194dc
commit f37b1ad937
7 changed files with 81 additions and 7 deletions

View File

@@ -2367,6 +2367,9 @@ process_initializer(ir_variable *var, ast_declaration *decl,
} else
initializer_type = rhs->type;
var->constant_initializer = rhs->constant_expression_value();
var->has_initializer = true;
/* If the declared variable is an unsized array, it must inherrit
* its full type from the initializer. A declaration such as
*

View File

@@ -1326,9 +1326,11 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->type = type;
this->name = ralloc_strdup(this, name);
this->explicit_location = false;
this->has_initializer = false;
this->location = -1;
this->warn_extension = NULL;
this->constant_value = NULL;
this->constant_initializer = NULL;
this->origin_upper_left = false;
this->pixel_center_integer = false;
this->depth_layout = ir_depth_layout_none;
@@ -1489,6 +1491,9 @@ steal_memory(ir_instruction *ir, void *new_ctx)
if (var != NULL && var->constant_value != NULL)
steal_memory(var->constant_value, ir);
if (var != NULL && var->constant_initializer != NULL)
steal_memory(var->constant_initializer, ir);
/* The components of aggregate constants are not visited by the normal
* visitor, so steal their values by hand.
*/

View File

@@ -364,6 +364,14 @@ public:
*/
unsigned explicit_location:1;
/**
* Does this variable have an initializer?
*
* This is used by the linker to cross-validiate initializers of global
* variables.
*/
unsigned has_initializer:1;
/**
* \brief Layout qualifier for gl_FragDepth.
*
@@ -414,6 +422,16 @@ public:
* Value assigned in the initializer of a variable declared "const"
*/
ir_constant *constant_value;
/**
* Constant expression assigned in the initializer of the variable
*
* \warning
* This field and \c ::constant_value are distinct. Even if the two fields
* refer to constants with the same value, they must point to separate
* objects.
*/
ir_constant *constant_initializer;
};

View File

@@ -50,6 +50,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
var->origin_upper_left = this->origin_upper_left;
var->pixel_center_integer = this->pixel_center_integer;
var->explicit_location = this->explicit_location;
var->has_initializer = this->has_initializer;
var->num_state_slots = this->num_state_slots;
if (this->state_slots) {
@@ -68,6 +69,10 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
if (this->constant_value)
var->constant_value = this->constant_value->clone(mem_ctx, ht);
if (this->constant_initializer)
var->constant_initializer =
this->constant_initializer->clone(mem_ctx, ht);
if (ht) {
hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));
}

View File

@@ -496,6 +496,13 @@ ir_validate::visit(ir_variable *ir)
}
}
if (ir->constant_initializer != NULL && !ir->has_initializer) {
printf("ir_variable didn't have an initializer, but has a constant "
"initializer value.\n");
ir->print();
abort();
}
return visit_continue;
}

View File

@@ -408,6 +408,8 @@ add_builtin_constant(exec_list *instructions, glsl_symbol_table *symtab,
name, glsl_type::int_type,
ir_var_auto, -1);
var->constant_value = new(var) ir_constant(value);
var->constant_initializer = new(var) ir_constant(value);
var->has_initializer = true;
return var;
}

View File

@@ -448,17 +448,30 @@ cross_validate_globals(struct gl_shader_program *prog,
}
}
/* FINISHME: Handle non-constant initializers.
/* Page 35 (page 41 of the PDF) of the GLSL 4.20 spec says:
*
* "If a shared global has multiple initializers, the
* initializers must all be constant expressions, and they
* must all have the same value. Otherwise, a link error will
* result. (A shared global having only one initializer does
* not require that initializer to be a constant expression.)"
*
* Previous to 4.20 the GLSL spec simply said that initializers
* must have the same value. In this case of non-constant
* initializers, this was impossible to determine. As a result,
* no vendor actually implemented that behavior. The 4.20
* behavior matches the implemented behavior of at least one other
* vendor, so we'll implement that for all GLSL versions.
*/
if (var->constant_value != NULL) {
if (existing->constant_value != NULL) {
if (!var->constant_value->has_value(existing->constant_value)) {
if (var->constant_initializer != NULL) {
if (existing->constant_initializer != NULL) {
if (!var->constant_initializer->has_value(existing->constant_initializer)) {
linker_error(prog, "initializers for %s "
"`%s' have differing values\n",
mode_string(var), var->name);
return false;
}
} else
} else {
/* If the first-seen instance of a particular uniform did not
* have an initializer but a later instance does, copy the
* initializer to the version stored in the symbol table.
@@ -471,8 +484,29 @@ cross_validate_globals(struct gl_shader_program *prog,
* FINISHME: modify the shader, and linking with the second
* FINISHME: will fail.
*/
existing->constant_value =
var->constant_value->clone(ralloc_parent(existing), NULL);
existing->constant_initializer =
var->constant_initializer->clone(ralloc_parent(existing),
NULL);
}
}
if (var->has_initializer) {
if (existing->has_initializer
&& (var->constant_initializer == NULL
|| existing->constant_initializer == NULL)) {
linker_error(prog,
"shared global variable `%s' has multiple "
"non-constant initializers.\n",
var->name);
return false;
}
/* Some instance had an initializer, so keep track of that. In
* this location, all sorts of initializers (constant or
* otherwise) will propagate the existence to the variable
* stored in the symbol table.
*/
existing->has_initializer = true;
}
if (existing->invariant != var->invariant) {