Enable GL_ARB_explicit_uniform_location in the drivers.
v2: enable also for i915 (Ian) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Petri Latvala <petri.latvala@intel.com>
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@@ -46,6 +46,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_draw_elements_base_vertex = true;
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ctx->Extensions.ARB_explicit_attrib_location = true;
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ctx->Extensions.ARB_explicit_uniform_location = true;
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ctx->Extensions.ARB_framebuffer_object = true;
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ctx->Extensions.ARB_internalformat_query = true;
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ctx->Extensions.ARB_map_buffer_range = true;
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@@ -170,6 +170,7 @@ intelInitExtensions(struct gl_context *ctx)
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ctx->Extensions.ARB_draw_instanced = true;
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ctx->Extensions.ARB_ES2_compatibility = true;
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ctx->Extensions.ARB_explicit_attrib_location = true;
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ctx->Extensions.ARB_explicit_uniform_location = true;
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ctx->Extensions.ARB_fragment_coord_conventions = true;
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ctx->Extensions.ARB_fragment_program = true;
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ctx->Extensions.ARB_fragment_program_shadow = true;
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@@ -543,6 +543,7 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
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ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
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ctx->Extensions.ARB_explicit_attrib_location = GL_TRUE;
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ctx->Extensions.ARB_explicit_uniform_location = GL_TRUE;
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ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
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ctx->Extensions.ARB_fragment_program = GL_TRUE;
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ctx->Extensions.ARB_fragment_shader = GL_TRUE;
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