broadcom/compiler: add a NOP count stat to shader-db

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9918>
This commit is contained in:
Iago Toral Quiroga
2021-03-30 11:48:10 +02:00
committed by Marge Bot
parent 062eee7d33
commit f33ca092da
5 changed files with 25 additions and 2 deletions

View File

@@ -760,6 +760,7 @@ struct v3d_compile {
uint32_t qpu_inst_count;
uint32_t qpu_inst_size;
uint32_t qpu_inst_stalled_count;
uint32_t nop_count;
/* For the FS, the number of varying inputs not counting the
* point/line varyings payload