r600: fix memory leak

This commit is contained in:
Alex Deucher
2009-08-26 11:09:59 -04:00
parent 18e0fea55b
commit f33853e56d

View File

@@ -268,7 +268,8 @@ void r700SelectFragmentShader(GLcontext *ctx)
fp->r700AsmCode.bR6xx = 1;
}
r700TranslateFragmentShader(fp, &(fp->mesa_program));
if (GL_FALSE == fp->translated)
r700TranslateFragmentShader(fp, &(fp->mesa_program));
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)