mesa: implement ARB_map_buffer_alignment

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-10-28 17:51:47 +01:00
parent 0ebd0b78c6
commit f2f782d50f
5 changed files with 16 additions and 1 deletions

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@@ -8075,7 +8075,13 @@
</function>
</category>
<!-- ARB extensions #110...#116 -->
<!-- ARB extensions #110...#112 -->
<category name="GL_ARB_map_buffer_alignment" number="113">
<enum name="MIN_MAP_BUFFER_ALIGNMENT" value="0x90BC" />
</category>
<!-- ARB extensions #114...#116 -->
<xi:include href="ARB_base_instance.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>

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@@ -104,6 +104,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
{ "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
{ "GL_ARB_map_buffer_alignment", o(ARB_map_buffer_alignment), GL, 2011 },
{ "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
{ "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
{ "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },

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@@ -338,6 +338,7 @@ EXTRA_EXT(OES_EGL_image_external);
EXTRA_EXT(ARB_blend_func_extended);
EXTRA_EXT(ARB_uniform_buffer_object);
EXTRA_EXT(ARB_timer_query);
EXTRA_EXT(ARB_map_buffer_alignment);
static const int
extra_NV_primitive_restart[] = {

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@@ -685,6 +685,9 @@ descriptor=[
# GL_ARB_timer_query
[ "TIMESTAMP", "LOC_CUSTOM, TYPE_INT64, 0, extra_ARB_timer_query" ],
# GL_ARB_map_buffer_alignment
[ "MIN_MAP_BUFFER_ALIGNMENT", "CONTEXT_INT(Const.MinMapBufferAlignment), extra_ARB_map_buffer_alignment" ],
]}
]

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@@ -2919,6 +2919,9 @@ struct gl_constants
* Force software support for primitive restart in the VBO module.
*/
GLboolean PrimitiveRestartInSoftware;
/** GL_ARB_map_buffer_alignment */
GLuint MinMapBufferAlignment;
};
@@ -2954,6 +2957,7 @@ struct gl_extensions
GLboolean ARB_half_float_pixel;
GLboolean ARB_half_float_vertex;
GLboolean ARB_instanced_arrays;
GLboolean ARB_map_buffer_alignment;
GLboolean ARB_map_buffer_range;
GLboolean ARB_occlusion_query;
GLboolean ARB_occlusion_query2;