radv: work out a base ia_multi_vgt_param.

This just reduces the calculations a bit further.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-09-11 07:44:19 +01:00
parent ded1dbfd96
commit f2d0f587ca
3 changed files with 13 additions and 10 deletions

View File

@@ -2080,6 +2080,13 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
}
}
pipeline->graphics.base_ia_multi_vgt_param =
S_028AA8_PRIMGROUP_SIZE(pipeline->graphics.primgroup_size - 1) |
/* The following field was moved to VGT_SHADER_STAGES_EN in GFX9. */
S_028AA8_MAX_PRIMGRP_IN_WAVE(device->physical_device->rad_info.chip_class == VI ? 2 : 0) |
S_030960_EN_INST_OPT_BASIC(device->physical_device->rad_info.chip_class >= GFX9) |
S_030960_EN_INST_OPT_ADV(device->physical_device->rad_info.chip_class >= GFX9);
const VkPipelineVertexInputStateCreateInfo *vi_info =
pCreateInfo->pVertexInputState;
struct radv_vertex_elements_info *velems = &pipeline->vertex_elements;