vbo: remove a funky recursive call in glBegin
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3766>
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@@ -760,13 +760,9 @@ vbo_exec_Begin(GLenum mode)
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return;
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return;
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}
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}
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if (ctx->NewState) {
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if (ctx->NewState)
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_mesa_update_state(ctx);
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_mesa_update_state(ctx);
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CALL_Begin(ctx->Exec, (mode));
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return;
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}
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if (!_mesa_valid_to_render(ctx, "glBegin")) {
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if (!_mesa_valid_to_render(ctx, "glBegin")) {
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return;
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return;
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}
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}
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