glsl/linker: Add support for XFB varying lowering in geometry shader
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6723>
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@@ -335,7 +335,7 @@ void st_init_limits(struct pipe_screen *screen,
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*/
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options->LowerBufferInterfaceBlocks = !prefer_nir;
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if (sh == MESA_SHADER_VERTEX) {
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if (sh == PIPE_SHADER_VERTEX || sh == PIPE_SHADER_GEOMETRY) {
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if (screen->get_param(screen, PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED))
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options->LowerBuiltinVariablesXfb |= VARYING_BIT_POS;
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if (screen->get_param(screen, PIPE_CAP_PSIZ_CLAMPED))
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