zink: wrap zink_shader_key_base access for nonseamless cubemap use

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18786>
This commit is contained in:
Mike Blumenkrantz
2022-09-01 13:07:39 -04:00
committed by Marge Bot
parent 3513bddcbf
commit f2591d09d7
2 changed files with 21 additions and 9 deletions

View File

@@ -678,16 +678,15 @@ update_descriptor_state_image(struct zink_context *ctx, gl_shader_stage shader,
static void
update_nonseamless_shader_key(struct zink_context *ctx, gl_shader_stage pstage)
{
uint32_t *mask;
if (pstage == MESA_SHADER_COMPUTE)
mask = &ctx->compute_pipeline_state.key.base.nonseamless_cube_mask;
else
mask = &ctx->gfx_pipeline_state.shader_keys.key[pstage].base.nonseamless_cube_mask;
const uint32_t new_mask = ctx->di.emulate_nonseamless[pstage] & ctx->di.cubes[pstage];
if (new_mask != *mask)
ctx->dirty_shader_stages |= BITFIELD_BIT(pstage);
*mask = new_mask;
if (pstage == MESA_SHADER_COMPUTE) {
if (ctx->compute_pipeline_state.key.base.nonseamless_cube_mask != new_mask)
ctx->dirty_shader_stages |= BITFIELD_BIT(pstage);
ctx->compute_pipeline_state.key.base.nonseamless_cube_mask = new_mask;
} else {
if (zink_get_shader_key_base(ctx, pstage)->nonseamless_cube_mask != new_mask)
zink_set_shader_key_base(ctx, pstage)->nonseamless_cube_mask = new_mask;
}
}
static void

View File

@@ -292,6 +292,19 @@ zink_set_fs_point_coord_key(struct zink_context *ctx)
}
}
static inline const struct zink_shader_key_base *
zink_get_shader_key_base(struct zink_context *ctx, gl_shader_stage pstage)
{
return &ctx->gfx_pipeline_state.shader_keys.key[pstage].base;
}
static inline struct zink_shader_key_base *
zink_set_shader_key_base(struct zink_context *ctx, gl_shader_stage pstage)
{
ctx->dirty_shader_stages |= BITFIELD_BIT(pstage);
return &ctx->gfx_pipeline_state.shader_keys.key[pstage].base;
}
bool
zink_set_rasterizer_discard(struct zink_context *ctx, bool disable);
void