nir: Add nir_lower_tex options to lower sampler return formats.
I've been doing this in the nir-to-vir and nir-to-qir backends of v3d and vc4, but nir could potentially do some useful stuff for us (like avoiding unpack/repacks) if we give it the information. v2: Skip lowering for txs/query_levels v3: Fix a crash on old-style shadow v4: Rename to tex_packing, use nir_format_unpack_sint/uint helpers, pack the enum. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -2933,6 +2933,16 @@ bool nir_lower_subgroups(nir_shader *shader,
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bool nir_lower_system_values(nir_shader *shader);
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enum PACKED nir_lower_tex_packing {
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nir_lower_tex_packing_none = 0,
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/* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
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* or unsigned ints based on the sampler type
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*/
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nir_lower_tex_packing_16,
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/* The sampler returns 1 32-bit word of 4x8 unorm */
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nir_lower_tex_packing_8,
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};
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typedef struct nir_lower_tex_options {
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/**
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* bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
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@@ -3044,6 +3054,8 @@ typedef struct nir_lower_tex_options {
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* with nir_texop_txl. This includes cube maps.
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*/
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bool lower_txd_offset_clamp;
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enum nir_lower_tex_packing lower_tex_packing[32];
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} nir_lower_tex_options;
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bool nir_lower_tex(nir_shader *shader,
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@@ -801,6 +801,69 @@ linearize_srgb_result(nir_builder *b, nir_tex_instr *tex)
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result->parent_instr);
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}
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/**
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* Lowers texture instructions from giving a vec4 result to a vec2 of f16,
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* i16, or u16, or a single unorm4x8 value.
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*
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* Note that we don't change the destination num_components, because
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* nir_tex_instr_dest_size() will still return 4. The driver is just expected
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* to not store the other channels, given that nothing at the NIR level will
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* read them.
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*/
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static void
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lower_tex_packing(nir_builder *b, nir_tex_instr *tex,
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const nir_lower_tex_options *options)
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{
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nir_ssa_def *color = &tex->dest.ssa;
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b->cursor = nir_after_instr(&tex->instr);
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switch (options->lower_tex_packing[tex->sampler_index]) {
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case nir_lower_tex_packing_none:
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return;
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case nir_lower_tex_packing_16: {
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static const unsigned bits[4] = {16, 16, 16, 16};
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switch (nir_alu_type_get_base_type(tex->dest_type)) {
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case nir_type_float:
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if (tex->is_shadow && tex->is_new_style_shadow) {
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color = nir_unpack_half_2x16_split_x(b, nir_channel(b, color, 0));
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} else {
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nir_ssa_def *rg = nir_channel(b, color, 0);
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nir_ssa_def *ba = nir_channel(b, color, 1);
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color = nir_vec4(b,
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nir_unpack_half_2x16_split_x(b, rg),
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nir_unpack_half_2x16_split_y(b, rg),
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nir_unpack_half_2x16_split_x(b, ba),
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nir_unpack_half_2x16_split_y(b, ba));
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}
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break;
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case nir_type_int:
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color = nir_format_unpack_sint(b, color, bits, 4);
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break;
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case nir_type_uint:
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color = nir_format_unpack_uint(b, color, bits, 4);
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break;
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default:
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unreachable("unknown base type");
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}
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break;
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}
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case nir_lower_tex_packing_8:
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assert(nir_alu_type_get_base_type(tex->dest_type) == nir_type_float);
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color = nir_unpack_unorm_4x8(b, nir_channel(b, color, 0));
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break;
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}
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nir_ssa_def_rewrite_uses_after(&tex->dest.ssa, nir_src_for_ssa(color),
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color->parent_instr);
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}
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static bool
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nir_lower_tex_block(nir_block *block, nir_builder *b,
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const nir_lower_tex_options *options)
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@@ -899,6 +962,14 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
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progress = true;
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}
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if (options->lower_tex_packing[tex->sampler_index] !=
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nir_lower_tex_packing_none &&
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tex->op != nir_texop_txs &&
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tex->op != nir_texop_query_levels) {
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lower_tex_packing(b, tex, options);
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progress = true;
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}
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if (tex->op == nir_texop_txd &&
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(options->lower_txd ||
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(options->lower_txd_shadow && tex->is_shadow) ||
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