intel/blorp: Fix rectangle size for level-not-zero resolves

Needed to prevent gpu hangs when mip-mapped compression gets
enabled.

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Topi Pohjolainen
2016-11-22 12:15:07 +02:00
parent ca84e190a4
commit f19e0967c9

View File

@@ -581,8 +581,8 @@ blorp_ccs_resolve(struct blorp_batch *batch,
y_scaledown = aux_fmtl->bh / 2;
}
params.x0 = params.y0 = 0;
params.x1 = params.dst.aux_surf.logical_level0_px.width;
params.y1 = params.dst.aux_surf.logical_level0_px.height;
params.x1 = minify(params.dst.aux_surf.logical_level0_px.width, level);
params.y1 = minify(params.dst.aux_surf.logical_level0_px.height, level);
params.x1 = ALIGN(params.x1, x_scaledown) / x_scaledown;
params.y1 = ALIGN(params.y1, y_scaledown) / y_scaledown;