radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle
2017-05-03 11:26:27 +02:00
parent b84b631c63
commit f16b755863

View File

@@ -188,6 +188,20 @@ static void si_emit_derived_tess_state(struct si_context *sctx,
if (sctx->b.chip_class == SI) {
unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp);
*num_patches = MIN2(*num_patches, one_wave);
if (sctx->screen->b.info.max_se == 1) {
/* The VGT HS block increments the patch ID unconditionally
* within a single threadgroup. This results in incorrect
* patch IDs when instanced draws are used.
*
* The intended solution is to restrict threadgroups to
* a single instance by setting SWITCH_ON_EOI, which
* should cause IA to split instances up. However, this
* doesn't work correctly on SI when there is no other
* SE to switch to.
*/
*num_patches = 1;
}
}
sctx->last_num_patches = *num_patches;