freedreno/a3xx: fix VS out / FS in linking

Actually link VS out / FS in based on semantic info, keeping in mind
that position/pointsize can also be an input to the FS.  This fixes a
few fragment shaders which were using gl_Position.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark
2013-11-01 10:11:27 -04:00
parent 83318d6511
commit f16b084bb9
3 changed files with 47 additions and 7 deletions

View File

@@ -1596,6 +1596,12 @@ static const struct instr_translater translaters[TGSI_OPCODE_LAST] = {
INSTR(KILL, instr_cat0, .opc = OPC_KILL),
};
static fd3_semantic
decl_semantic(const struct tgsi_declaration_semantic *sem)
{
return fd3_semantic_name(sem->Name, sem->Index);
}
static int
decl_in(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
{
@@ -1604,6 +1610,13 @@ decl_in(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
unsigned i, flags = 0;
int nop = 0;
/* I don't think we should get frag shader input without
* semantic info? Otherwise how do inputs get linked to
* vert outputs?
*/
compile_assert(ctx, (ctx->type == TGSI_PROCESSOR_VERTEX) ||
decl->Declaration.Semantic);
if (ctx->so->half_precision)
flags |= IR3_REG_HALF;
@@ -1617,6 +1630,7 @@ decl_in(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
DBG("decl in -> r%d", i + base); // XXX
so->inputs[n].semantic = decl_semantic(&decl->Semantic);
so->inputs[n].compmask = (1 << ncomp) - 1;
so->inputs[n].regid = r;
so->inputs[n].inloc = ctx->next_inloc;
@@ -1672,8 +1686,6 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
case TGSI_SEMANTIC_GENERIC:
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_TEXCOORD:
for (i = decl->Range.First; i <= decl->Range.Last; i++)
so->outputs[so->outputs_count++].regid = regid(i + base, 0);
break;
default:
compile_error(ctx, "unknown VS semantic name: %s\n",
@@ -1685,10 +1697,16 @@ decl_out(struct fd3_compile_context *ctx, struct tgsi_full_declaration *decl)
so->color_regid = regid(decl->Range.First + base, 0);
break;
default:
compile_error(ctx, "unknown VS semantic name: %s\n",
compile_error(ctx, "unknown FS semantic name: %s\n",
tgsi_semantic_names[name]);
}
}
for (i = decl->Range.First; i <= decl->Range.Last; i++) {
unsigned n = so->outputs_count++;
so->outputs[n].semantic = decl_semantic(&decl->Semantic);
so->outputs[n].regid = regid(i + base, 0);
}
}
static void

View File

@@ -215,6 +215,16 @@ emit_shader(struct fd_ringbuffer *ring, struct fd3_shader_stateobj *so)
}
}
static int
find_output(struct fd3_shader_stateobj *so, fd3_semantic semantic)
{
int j;
for (j = 0; j < so->outputs_count; j++)
if (so->outputs[j].semantic == semantic)
return j;
return 0;
}
void
fd3_program_emit(struct fd_ringbuffer *ring,
struct fd_program_stateobj *prog)
@@ -287,18 +297,19 @@ fd3_program_emit(struct fd_ringbuffer *ring,
A3XX_SP_VS_PARAM_REG_PSIZEREGID(vp->psize_regid) |
A3XX_SP_VS_PARAM_REG_TOTALVSOUTVAR(fp->inputs_count));
assert(vp->outputs_count >= fp->inputs_count);
for (i = 0; i < fp->inputs_count; ) {
uint32_t reg = 0;
int j;
OUT_PKT0(ring, REG_A3XX_SP_VS_OUT_REG(i/2), 1);
reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[i].regid);
j = find_output(vp, fp->inputs[i].semantic);
reg |= A3XX_SP_VS_OUT_REG_A_REGID(vp->outputs[j].regid);
reg |= A3XX_SP_VS_OUT_REG_A_COMPMASK(fp->inputs[i].compmask);
i++;
reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[i].regid);
j = find_output(vp, fp->inputs[i].semantic);
reg |= A3XX_SP_VS_OUT_REG_B_REGID(vp->outputs[j].regid);
reg |= A3XX_SP_VS_OUT_REG_B_COMPMASK(fp->inputs[i].compmask);
i++;
@@ -507,6 +518,7 @@ create_blit_fp(struct pipe_context *pctx)
so->color_regid = regid(0,0);
so->half_precision = true;
so->inputs_count = 1;
so->inputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->inputs[0].inloc = 8;
so->inputs[0].compmask = 0x3;
so->total_in = 2;
@@ -547,6 +559,7 @@ create_blit_vp(struct pipe_context *pctx)
so->inputs[1].compmask = 0xf;
so->total_in = 8;
so->outputs_count = 1;
so->outputs[0].semantic = fd3_semantic_name(TGSI_SEMANTIC_TEXCOORD, 0);
so->outputs[0].regid = regid(0,0);
fixup_vp_regfootprint(so);

View File

@@ -36,6 +36,13 @@
#include "ir-a3xx.h"
#include "disasm.h"
typedef uint16_t fd3_semantic; /* semantic name + index */
static inline fd3_semantic
fd3_semantic_name(uint8_t name, uint16_t index)
{
return (name << 8) | (index & 0xff);
}
struct fd3_shader_stateobj {
enum shader_t type;
@@ -74,12 +81,14 @@ struct fd3_shader_stateobj {
/* varyings/outputs: */
unsigned outputs_count;
struct {
fd3_semantic semantic;
uint8_t regid;
} outputs[16];
/* vertices/inputs: */
unsigned inputs_count;
struct {
fd3_semantic semantic;
uint8_t regid;
uint8_t compmask;
/* in theory inloc of fs should match outloc of vs: */