gallium: implement PBO operations for glDraw/ReadPixels and glBitmap
At this time there are no optimizations for directly blitting between buffer objects and surfaces (always go through mappings). glean pbo test passes now
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@@ -34,6 +34,7 @@
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#include "main/imports.h"
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#include "main/bufferobj.h"
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#include "main/context.h"
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#include "main/image.h"
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@@ -126,7 +127,6 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
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}
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/**
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* Do glReadPixels by getting rows from the framebuffer surface with
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* get_tile(). Convert to requested format/type with Mesa image routines.
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@@ -155,18 +155,15 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
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return;
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}
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dest = _mesa_validate_and_map_readpix_pbo(ctx, x, y, width, height,
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format, type,
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&clippedPacking, dest);
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if (!dest)
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return;
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/* make sure rendering has completed */
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE);
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if (pack->BufferObj && pack->BufferObj->Name) {
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/* reading into a PBO */
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}
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else {
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/* reading into user memory/buffer */
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}
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if (format == GL_STENCIL_INDEX) {
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st_read_stencil_pixels(ctx, x, y, width, height, type, pack, dest);
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return;
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@@ -285,6 +282,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
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}
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}
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}
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_mesa_unmap_readpix_pbo(ctx, &clippedPacking);
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}
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