radv: remove the load/store workaround for Monster Hunter World with LLVM

Now that ACO is default, this is pointless.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5658>
This commit is contained in:
Samuel Pitoiset
2020-06-26 09:27:46 +02:00
parent a30ad8cb23
commit f13d79f519
6 changed files with 9 additions and 24 deletions

View File

@@ -540,8 +540,6 @@ RADV driver environment variables
disable HIZ for depthstencil images
``noibs``
disable directly recording command buffers in GPU-visible memory
``noloadstoreopt``
disable LLVM SILoadStoreOptimizer pass
``nomemorycache``
disable memory shaders cache
``nongg``