radv/rt: use prolog for raytracing shaders

Co-authored-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21780>
This commit is contained in:
Daniel Schürmann
2023-02-21 17:37:04 +01:00
committed by Marge Bot
parent bea022d1f6
commit f123d65e9f
3 changed files with 17 additions and 48 deletions

View File

@@ -611,7 +611,7 @@ radv_rt_pipeline_create(VkDevice _device, VkPipelineCache _cache,
VkPipelineShaderStageCreateInfo stage = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.pNext = NULL,
.stage = VK_SHADER_STAGE_COMPUTE_BIT,
.stage = VK_SHADER_STAGE_RAYGEN_BIT_KHR,
.module = vk_shader_module_to_handle(&module),
.pName = "main",
};
@@ -664,13 +664,18 @@ radv_rt_pipeline_create(VkDevice _device, VkPipelineCache _cache,
goto shader_fail;
}
radv_compute_pipeline_init(&rt_pipeline->base, pipeline_layout);
rt_pipeline->stack_size = compute_rt_stack_size(pCreateInfo, rt_pipeline->groups);
rt_pipeline->base.base.shaders[MESA_SHADER_COMPUTE] = radv_create_rt_prolog(device);
*pPipeline = radv_pipeline_to_handle(&rt_pipeline->base.base);
combine_config(&rt_pipeline->base.base.shaders[MESA_SHADER_COMPUTE]->config,
&rt_pipeline->base.base.shaders[MESA_SHADER_RAYGEN]->config);
postprocess_rt_config(&rt_pipeline->base.base.shaders[MESA_SHADER_COMPUTE]->config,
device->physical_device->rt_wave_size);
radv_compute_pipeline_init(&rt_pipeline->base, pipeline_layout);
*pPipeline = radv_pipeline_to_handle(&rt_pipeline->base.base);
shader_fail:
ralloc_free(shader);
pipeline_fail:

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@@ -97,9 +97,6 @@ struct rt_variables {
/* global address of the SBT entry used for the shader */
nir_variable *shader_record_ptr;
nir_variable *launch_size;
nir_variable *launch_id;
/* trace_ray arguments */
nir_variable *accel_struct;
nir_variable *cull_mask_and_flags;
@@ -137,10 +134,6 @@ create_rt_variables(nir_shader *shader, const VkRayTracingPipelineCreateInfoKHR
vars.shader_record_ptr =
nir_variable_create(shader, nir_var_shader_temp, glsl_uint64_t_type(), "shader_record_ptr");
const struct glsl_type *uvec3_type = glsl_vector_type(GLSL_TYPE_UINT, 3);
vars.launch_size = nir_variable_create(shader, nir_var_shader_temp, uvec3_type, "launch_size");
vars.launch_id = nir_variable_create(shader, nir_var_shader_temp, uvec3_type, "launch_id");
const struct glsl_type *vec3_type = glsl_vector_type(GLSL_TYPE_FLOAT, 3);
vars.accel_struct =
nir_variable_create(shader, nir_var_shader_temp, glsl_uint64_t_type(), "accel_struct");
@@ -187,8 +180,6 @@ map_rt_variables(struct hash_table *var_remap, struct rt_variables *src,
_mesa_hash_table_insert(var_remap, src->arg, dst->arg);
_mesa_hash_table_insert(var_remap, src->stack_ptr, dst->stack_ptr);
_mesa_hash_table_insert(var_remap, src->shader_record_ptr, dst->shader_record_ptr);
_mesa_hash_table_insert(var_remap, src->launch_size, dst->launch_size);
_mesa_hash_table_insert(var_remap, src->launch_id, dst->launch_id);
_mesa_hash_table_insert(var_remap, src->accel_struct, dst->accel_struct);
_mesa_hash_table_insert(var_remap, src->cull_mask_and_flags, dst->cull_mask_and_flags);
@@ -403,14 +394,6 @@ lower_rt_instructions(nir_shader *shader, struct rt_variables *vars, unsigned ca
ret = nir_load_var(&b_shader, vars->shader_record_ptr);
break;
}
case nir_intrinsic_load_ray_launch_id: {
ret = nir_load_var(&b_shader, vars->launch_id);
break;
}
case nir_intrinsic_load_ray_launch_size: {
ret = nir_load_var(&b_shader, vars->launch_size);
break;
}
case nir_intrinsic_load_ray_t_min: {
ret = nir_load_var(&b_shader, vars->tmin);
break;
@@ -1429,8 +1412,6 @@ build_traversal_shader(struct radv_device *device,
nir_store_var(&b, vars.tmax, nir_load_ray_t_max(&b), 0x1);
nir_store_var(&b, vars.arg, nir_load_rt_arg_scratch_offset_amd(&b), 0x1);
nir_store_var(&b, vars.stack_ptr, nir_imm_int(&b, 0), 0x1);
nir_store_var(&b, vars.launch_size, nir_load_ray_launch_size(&b), 0x7);
nir_store_var(&b, vars.launch_id, nir_load_ray_launch_id(&b), 0x7);
struct rt_traversal_vars trav_vars = init_traversal_vars(&b);
@@ -1594,7 +1575,7 @@ nir_shader *
create_rt_shader(struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
struct radv_ray_tracing_module *groups, const struct radv_pipeline_key *key)
{
nir_builder b = radv_meta_init_shader(device, MESA_SHADER_COMPUTE, "rt_combined");
nir_builder b = radv_meta_init_shader(device, MESA_SHADER_RAYGEN, "rt_combined");
b.shader->info.internal = false;
b.shader->info.workgroup_size[0] = 8;
b.shader->info.workgroup_size[1] = device->physical_device->rt_wave_size == 64 ? 8 : 4;
@@ -1604,17 +1585,6 @@ create_rt_shader(struct radv_device *device, const VkRayTracingPipelineCreateInf
load_sbt_entry(&b, &vars, nir_imm_int(&b, 0), SBT_RAYGEN, SBT_GENERAL_IDX);
nir_store_var(&b, vars.stack_ptr, nir_load_rt_dynamic_callable_stack_base_amd(&b), 0x1);
nir_store_var(&b, vars.launch_id, nir_load_global_invocation_id(&b, 32), 0x7);
nir_ssa_def *launch_size_addr = nir_load_ray_launch_size_addr_amd(&b);
nir_ssa_def *xy = nir_build_load_smem_amd(&b, 2, launch_size_addr, nir_imm_int(&b, 0));
nir_ssa_def *z = nir_build_load_smem_amd(&b, 1, launch_size_addr, nir_imm_int(&b, 8));
nir_ssa_def *xyz[3] = {
nir_channel(&b, xy, 0),
nir_channel(&b, xy, 1),
z,
};
nir_store_var(&b, vars.launch_size, nir_vec(&b, xyz, 3), 0x7);
nir_loop *loop = nir_push_loop(&b);
nir_ssa_def *idx = nir_load_var(&b, vars.idx);

View File

@@ -638,10 +638,6 @@ radv_declare_shader_args(const struct radv_device *device, const struct radv_pip
case MESA_SHADER_TASK:
declare_global_input_sgprs(info, &user_sgpr_info, args);
if (info->cs.is_rt_shader) {
ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_CONST_PTR, &args->ac.sbt_descriptors);
}
if (info->cs.uses_grid_size) {
if (args->load_grid_size_from_user_sgpr)
ac_add_arg(&args->ac, AC_ARG_SGPR, 3, AC_ARG_INT, &args->ac.num_work_groups);
@@ -649,15 +645,13 @@ radv_declare_shader_args(const struct radv_device *device, const struct radv_pip
ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_CONST_PTR, &args->ac.num_work_groups);
}
if (info->cs.uses_ray_launch_size) {
if (info->cs.is_rt_shader) {
ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_CONST_DESC_PTR, &args->ac.sbt_descriptors);
ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_CONST_PTR, &args->ac.ray_launch_size_addr);
}
if (info->cs.uses_dynamic_rt_callable_stack) {
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT,
&args->ac.rt_dynamic_callable_stack_base);
ac_add_arg(&args->ac, AC_ARG_SGPR, 2, AC_ARG_CONST_PTR,
&args->ac.rt_traversal_shader_addr);
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT,
&args->ac.rt_dynamic_callable_stack_base);
}
if (info->vs.needs_draw_id) {
@@ -934,12 +928,12 @@ radv_declare_shader_args(const struct radv_device *device, const struct radv_pip
if (args->ac.ray_launch_size_addr.used) {
set_loc_shader_ptr(args, AC_UD_CS_RAY_LAUNCH_SIZE_ADDR, &user_sgpr_idx);
}
if (args->ac.rt_dynamic_callable_stack_base.used) {
set_loc_shader(args, AC_UD_CS_RAY_DYNAMIC_CALLABLE_STACK_BASE, &user_sgpr_idx, 1);
}
if (args->ac.rt_traversal_shader_addr.used) {
set_loc_shader_ptr(args, AC_UD_CS_TRAVERSAL_SHADER_ADDR, &user_sgpr_idx);
}
if (args->ac.rt_dynamic_callable_stack_base.used) {
set_loc_shader(args, AC_UD_CS_RAY_DYNAMIC_CALLABLE_STACK_BASE, &user_sgpr_idx, 1);
}
if (args->ac.draw_id.used) {
set_loc_shader(args, AC_UD_CS_TASK_DRAW_ID, &user_sgpr_idx, 1);
}