glsl: make 'make clean' work properly.
this has make clean remove all the objects.
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@@ -131,7 +131,7 @@ depend: $(ALL_SOURCES) Makefile
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# Remove .o and backup files
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clean:
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rm -f $(OBJECTS) lib$(LIBNAME).a depend depend.bak
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rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak
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-rm -f $(APPS)
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# Dummy target
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