aco: stop multiplying driver_location by 4
This didn't really serve any purpose, doesn't match how FS inputs are currently done, and prevented us from using nir_io_add_const_offset_to_base in the future. Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6689>
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@@ -1281,18 +1281,18 @@ nir_assign_linked_io_var_locations(nir_shader *producer, nir_shader *consumer)
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uint64_t loc = get_linked_variable_location(variable->data.location, variable->data.patch);
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if (variable->data.patch)
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variable->data.driver_location = util_bitcount64(patch_io_mask & u_bit_consecutive64(0, loc)) * 4;
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variable->data.driver_location = util_bitcount64(patch_io_mask & u_bit_consecutive64(0, loc));
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else
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variable->data.driver_location = util_bitcount64(io_mask & u_bit_consecutive64(0, loc)) * 4;
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variable->data.driver_location = util_bitcount64(io_mask & u_bit_consecutive64(0, loc));
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}
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nir_foreach_shader_in_variable(variable, consumer) {
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uint64_t loc = get_linked_variable_location(variable->data.location, variable->data.patch);
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if (variable->data.patch)
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variable->data.driver_location = util_bitcount64(patch_io_mask & u_bit_consecutive64(0, loc)) * 4;
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variable->data.driver_location = util_bitcount64(patch_io_mask & u_bit_consecutive64(0, loc));
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else
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variable->data.driver_location = util_bitcount64(io_mask & u_bit_consecutive64(0, loc)) * 4;
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variable->data.driver_location = util_bitcount64(io_mask & u_bit_consecutive64(0, loc));
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}
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nir_linked_io_var_info result = {
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