minor changes, comments about multiple color buffers, MRT.
This commit is contained in:
@@ -49,7 +49,7 @@
|
||||
#define PIPE_MAX_CLIP_PLANES 6
|
||||
#define PIPE_MAX_CONSTANT 32
|
||||
#define PIPE_ATTRIB_MAX 32
|
||||
|
||||
#define PIPE_MAX_COLOR_BUFS 8
|
||||
|
||||
|
||||
/* fwd decl */
|
||||
@@ -192,9 +192,10 @@ struct pipe_stencil_state {
|
||||
|
||||
struct pipe_framebuffer_state
|
||||
{
|
||||
GLuint num_cbufs; /**< Number of color bufs to draw to */
|
||||
struct pipe_surface *cbufs[4]; /**< OpenGL can write to as many as
|
||||
4 color buffers at once */
|
||||
/** multiple colorbuffers for multiple render targets */
|
||||
GLuint num_cbufs;
|
||||
struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS];
|
||||
|
||||
struct pipe_surface *zbuf; /**< Z buffer */
|
||||
struct pipe_surface *sbuf; /**< Stencil buffer */
|
||||
struct pipe_surface *abuf; /**< Accum buffer */
|
||||
@@ -221,6 +222,7 @@ struct pipe_sampler_state
|
||||
#if 0 /* need these? */
|
||||
GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
|
||||
GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
|
||||
GLfloat border_color[4];
|
||||
#endif
|
||||
GLfloat max_anisotropy;
|
||||
};
|
||||
|
Reference in New Issue
Block a user