mesa: Add extension tracking for GL_OES_shader_io_blocks
v2: Also support GL_EXT_shader_io_blocks. It's pretty much identical to the OES extension. Suggested by Ilia. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
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@@ -2329,6 +2329,11 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
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add_builtin_define(parser, "GL_EXT_texture_buffer", 1);
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add_builtin_define(parser, "GL_OES_texture_buffer", 1);
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}
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if (extensions->OES_shader_io_blocks) {
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add_builtin_define(parser, "GL_EXT_shader_io_blocks", 1);
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add_builtin_define(parser, "GL_OES_shader_io_blocks", 1);
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}
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}
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}
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} else {
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@@ -626,6 +626,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(OES_gpu_shader5, false, true, ARB_gpu_shader5),
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EXT(OES_sample_variables, false, true, OES_sample_variables),
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EXT(OES_shader_image_atomic, false, true, ARB_shader_image_load_store),
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EXT(OES_shader_io_blocks, false, true, OES_shader_io_blocks),
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EXT(OES_shader_multisample_interpolation, false, true, OES_sample_variables),
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EXT(OES_standard_derivatives, false, true, OES_standard_derivatives),
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EXT(OES_texture_3D, false, true, dummy_true),
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@@ -645,6 +646,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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EXT(EXT_gpu_shader5, false, true, ARB_gpu_shader5),
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EXT(EXT_separate_shader_objects, false, true, dummy_true),
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EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix),
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EXT(EXT_shader_io_blocks, false, true, OES_shader_io_blocks),
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EXT(EXT_shader_samples_identical, true, true, EXT_shader_samples_identical),
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EXT(EXT_texture_array, true, false, EXT_texture_array),
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EXT(EXT_texture_buffer, false, true, OES_texture_buffer),
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@@ -626,6 +626,8 @@ struct _mesa_glsl_parse_state {
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bool OES_sample_variables_warn;
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bool OES_shader_image_atomic_enable;
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bool OES_shader_image_atomic_warn;
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bool OES_shader_io_blocks_enable;
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bool OES_shader_io_blocks_warn;
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bool OES_shader_multisample_interpolation_enable;
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bool OES_shader_multisample_interpolation_warn;
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bool OES_standard_derivatives_enable;
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@@ -661,6 +663,8 @@ struct _mesa_glsl_parse_state {
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bool EXT_separate_shader_objects_warn;
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bool EXT_shader_integer_mix_enable;
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bool EXT_shader_integer_mix_warn;
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bool EXT_shader_io_blocks_enable;
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bool EXT_shader_io_blocks_warn;
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bool EXT_shader_samples_identical_enable;
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bool EXT_shader_samples_identical_warn;
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bool EXT_texture_array_enable;
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