mesa: gl_fragment_program::FogOption is always GL_NONE so don't check it
Reviewed-by: Eric Anholt <eric@anholt.net> Acked-by: Corbin Simpson <MostAwesomeDude@gmail.com> Acked-by: Alex Deucher <alexdeucher@gmail.com>
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@@ -248,18 +248,11 @@ _swrast_update_fog_state( struct gl_context *ctx )
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SWcontext *swrast = SWRAST_CONTEXT(ctx);
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const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
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assert((fp == NULL) || (fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB));
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/* determine if fog is needed, and if so, which fog mode */
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swrast->_FogEnabled = GL_FALSE;
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if (fp && fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB) {
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if (fp->FogOption != GL_NONE) {
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swrast->_FogEnabled = GL_TRUE;
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swrast->_FogMode = fp->FogOption;
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}
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}
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else if (ctx->Fog.Enabled) {
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swrast->_FogEnabled = GL_TRUE;
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swrast->_FogMode = ctx->Fog.Mode;
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}
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swrast->_FogEnabled = (fp == NULL && ctx->Fog.Enabled);
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swrast->_FogMode = ctx->Fog.Mode;
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}
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@@ -138,16 +138,12 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint new_state )
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}
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}
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if (ctx->Fog.Enabled) {
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/* fixed-function fog */
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if (ctx->Fog.Enabled
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|| (fp != NULL && (fp->Base.InputsRead & FRAG_BIT_FOGC) != 0)) {
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/* Either fixed-function fog or a fragment program needs fog coord.
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*/
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RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
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}
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else if (fp) {
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if (fp->FogOption != GL_NONE || (fp->Base.InputsRead & FRAG_BIT_FOGC)) {
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/* fragment program needs fog coord */
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RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_FOG );
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}
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}
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if (ctx->Polygon.FrontMode != GL_FILL ||
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ctx->Polygon.BackMode != GL_FILL)
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