etnaviv: emit full varying component use
Emit usages for varying components 32-63. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32922>
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@@ -499,9 +499,6 @@ etna_reset_gpu_state(struct etna_context *ctx)
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etna_set_state(stream, VIVS_PS_SAMPLER_BASE, 0x00000000);
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etna_set_state(stream, VIVS_VS_SAMPLER_BASE, 0x00000020);
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etna_set_state(stream, VIVS_SH_CONFIG, VIVS_SH_CONFIG_RTNE_ROUNDING);
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} else { /* Only on pre-HALTI5 */
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etna_set_state(stream, VIVS_GL_VARYING_COMPONENT_USE2, 0x00000000);
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etna_set_state(stream, VIVS_GL_VARYING_COMPONENT_USE3, 0x00000000);
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}
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if (VIV_FEATURE(screen, ETNA_FEATURE_BUG_FIXES18))
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@@ -226,6 +226,8 @@ emit_pre_halti5_state(struct etna_context *ctx)
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/*03828*/ EMIT_STATE(GL_VARYING_COMPONENT_USE(x), ctx->shader_state.GL_VARYING_COMPONENT_USE[x]);
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}
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/*03834*/ EMIT_STATE(GL_VARYING_NUM_COMPONENTS2, ctx->shader_state.GL_VARYING_NUM_COMPONENTS[1]);
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/*03838*/ EMIT_STATE(GL_VARYING_COMPONENT_USE2, ctx->shader_state.GL_VARYING_COMPONENT_USE[2]);
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/*03854*/ EMIT_STATE(GL_VARYING_COMPONENT_USE3, ctx->shader_state.GL_VARYING_COMPONENT_USE[3]);
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}
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etna_coalesce_end(stream, &coalesce);
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}
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@@ -252,7 +252,7 @@ struct compiled_shader_state {
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uint32_t PS_START_PC;
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uint32_t GL_VARYING_TOTAL_COMPONENTS;
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uint32_t GL_VARYING_NUM_COMPONENTS[2];
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uint32_t GL_VARYING_COMPONENT_USE[2];
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uint32_t GL_VARYING_COMPONENT_USE[4];
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uint32_t GL_HALTI5_SH_SPECIALS;
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uint32_t FE_HALTI5_ID_CONFIG;
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unsigned vs_inst_mem_size;
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@@ -248,6 +248,8 @@ etna_link_shaders(struct etna_context *ctx, struct compiled_shader_state *cs,
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cs->GL_VARYING_NUM_COMPONENTS[1] = num_components[1];
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cs->GL_VARYING_COMPONENT_USE[0] = component_use[0];
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cs->GL_VARYING_COMPONENT_USE[1] = component_use[1];
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cs->GL_VARYING_COMPONENT_USE[2] = component_use[2];
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cs->GL_VARYING_COMPONENT_USE[3] = component_use[3];
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cs->GL_HALTI5_SH_SPECIALS =
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0x7f7f0000 | /* unknown bits, probably other PS inputs */
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