glsl: Combine nop-swizzle optimization with swizzle-swizzle optimization
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: <thomashelland90@gmail.com>
This commit is contained in:
@@ -130,11 +130,10 @@ LIBGLSL_FILES = \
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glsl/opt_function_inlining.cpp \
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glsl/opt_if_simplification.cpp \
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glsl/opt_minmax.cpp \
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glsl/opt_noop_swizzle.cpp \
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glsl/opt_rebalance_tree.cpp \
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glsl/opt_redundant_jumps.cpp \
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glsl/opt_structure_splitting.cpp \
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glsl/opt_swizzle_swizzle.cpp \
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glsl/opt_swizzle.cpp \
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glsl/opt_tree_grafting.cpp \
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glsl/opt_vectorize.cpp \
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glsl/program.h \
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@@ -2226,8 +2226,7 @@ do_common_optimization(exec_list *ir, bool linked,
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options->EmitNoCont, options->EmitNoLoops);
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OPT(do_vec_index_to_swizzle, ir);
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OPT(lower_vector_insert, ir, false);
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OPT(do_swizzle_swizzle, ir);
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OPT(do_noop_swizzle, ir);
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OPT(optimize_swizzles, ir);
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OPT(optimize_split_arrays, ir, linked);
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OPT(optimize_redundant_jumps, ir);
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@@ -123,9 +123,8 @@ bool lower_if_to_cond_assign(gl_shader_stage stage, exec_list *instructions,
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unsigned max_depth = 0, unsigned min_branch_cost = 0);
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bool do_mat_op_to_vec(exec_list *instructions);
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bool do_minmax_prune(exec_list *instructions);
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bool do_noop_swizzle(exec_list *instructions);
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bool do_structure_splitting(exec_list *instructions);
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bool do_swizzle_swizzle(exec_list *instructions);
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bool optimize_swizzles(exec_list *instructions);
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bool do_vectorize(exec_list *instructions);
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bool do_tree_grafting(exec_list *instructions);
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bool do_vec_index_to_cond_assign(exec_list *instructions);
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@@ -169,11 +169,10 @@ files_libglsl = files(
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'opt_function_inlining.cpp',
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'opt_if_simplification.cpp',
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'opt_minmax.cpp',
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'opt_noop_swizzle.cpp',
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'opt_rebalance_tree.cpp',
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'opt_redundant_jumps.cpp',
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'opt_structure_splitting.cpp',
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'opt_swizzle_swizzle.cpp',
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'opt_swizzle.cpp',
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'opt_tree_grafting.cpp',
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'opt_vectorize.cpp',
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'program.h',
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@@ -22,11 +22,14 @@
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*/
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/**
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* \file opt_noop_swizzle.cpp
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* \file opt_swizzle.cpp
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* Optimize swizzle operations.
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*
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* If a swizzle doesn't change the order or count of components, then
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* remove the swizzle so that other optimization passes see the value
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* behind it.
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* First, compact a sequence of swizzled swizzles into a single swizzle.
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*
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* If the final resulting swizzle doesn't change the order or count of
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* components, then remove the swizzle so that other optimization passes see
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* the value behind it.
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*/
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#include "ir.h"
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@@ -36,9 +39,9 @@
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namespace {
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class ir_noop_swizzle_visitor : public ir_rvalue_visitor {
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class ir_opt_swizzle_visitor : public ir_rvalue_visitor {
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public:
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ir_noop_swizzle_visitor()
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ir_opt_swizzle_visitor()
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{
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this->progress = false;
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}
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@@ -50,13 +53,46 @@ public:
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} /* unnamed namespace */
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void
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ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue)
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ir_opt_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue)
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{
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if (!*rvalue)
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return;
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ir_swizzle *swiz = (*rvalue)->as_swizzle();
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if (!swiz || swiz->type != swiz->val->type)
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if (!swiz)
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return;
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ir_swizzle *swiz2;
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while ((swiz2 = swiz->val->as_swizzle()) != NULL) {
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int mask2[4];
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memset(&mask2, 0, sizeof(mask2));
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if (swiz2->mask.num_components >= 1)
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mask2[0] = swiz2->mask.x;
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if (swiz2->mask.num_components >= 2)
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mask2[1] = swiz2->mask.y;
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if (swiz2->mask.num_components >= 3)
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mask2[2] = swiz2->mask.z;
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if (swiz2->mask.num_components >= 4)
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mask2[3] = swiz2->mask.w;
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if (swiz->mask.num_components >= 1)
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swiz->mask.x = mask2[swiz->mask.x];
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if (swiz->mask.num_components >= 2)
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swiz->mask.y = mask2[swiz->mask.y];
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if (swiz->mask.num_components >= 3)
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swiz->mask.z = mask2[swiz->mask.z];
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if (swiz->mask.num_components >= 4)
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swiz->mask.w = mask2[swiz->mask.w];
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swiz->val = swiz2->val;
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this->progress = true;
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}
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if (swiz->type != swiz->val->type)
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return;
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int elems = swiz->val->type->vector_elements;
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@@ -74,9 +110,9 @@ ir_noop_swizzle_visitor::handle_rvalue(ir_rvalue **rvalue)
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}
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bool
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do_noop_swizzle(exec_list *instructions)
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optimize_swizzles(exec_list *instructions)
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{
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ir_noop_swizzle_visitor v;
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ir_opt_swizzle_visitor v;
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visit_list_elements(&v, instructions);
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return v.progress;
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@@ -1,96 +0,0 @@
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file opt_swizzle_swizzle.cpp
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* Compact a sequence of swizzled swizzles into a single swizzle.
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*/
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#include "ir.h"
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#include "ir_visitor.h"
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#include "ir_optimization.h"
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#include "compiler/glsl_types.h"
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namespace {
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class ir_swizzle_swizzle_visitor : public ir_hierarchical_visitor {
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public:
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ir_swizzle_swizzle_visitor()
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{
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progress = false;
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}
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virtual ir_visitor_status visit_enter(ir_swizzle *);
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bool progress;
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};
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} /* unnamed namespace */
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ir_visitor_status
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ir_swizzle_swizzle_visitor::visit_enter(ir_swizzle *ir)
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{
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ir_swizzle *swiz2;
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while ((swiz2 = ir->val->as_swizzle()) != NULL) {
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int mask2[4];
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memset(&mask2, 0, sizeof(mask2));
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if (swiz2->mask.num_components >= 1)
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mask2[0] = swiz2->mask.x;
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if (swiz2->mask.num_components >= 2)
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mask2[1] = swiz2->mask.y;
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if (swiz2->mask.num_components >= 3)
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mask2[2] = swiz2->mask.z;
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if (swiz2->mask.num_components >= 4)
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mask2[3] = swiz2->mask.w;
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if (ir->mask.num_components >= 1)
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ir->mask.x = mask2[ir->mask.x];
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if (ir->mask.num_components >= 2)
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ir->mask.y = mask2[ir->mask.y];
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if (ir->mask.num_components >= 3)
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ir->mask.z = mask2[ir->mask.z];
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if (ir->mask.num_components >= 4)
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ir->mask.w = mask2[ir->mask.w];
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ir->val = swiz2->val;
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this->progress = true;
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}
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return visit_continue;
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}
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/**
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* Does a copy propagation pass on the code present in the instruction stream.
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*/
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bool
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do_swizzle_swizzle(exec_list *instructions)
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{
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ir_swizzle_swizzle_visitor v;
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v.run(instructions);
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return v.progress;
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}
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@@ -102,12 +102,10 @@ do_optimization(struct exec_list *ir, const char *optimization,
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return lower_if_to_cond_assign(MESA_SHADER_VERTEX, ir, int_0);
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} else if (strcmp(optimization, "do_mat_op_to_vec") == 0) {
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return do_mat_op_to_vec(ir);
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} else if (strcmp(optimization, "do_noop_swizzle") == 0) {
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return do_noop_swizzle(ir);
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} else if (strcmp(optimization, "optimize_swizzles") == 0) {
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return optimize_swizzles(ir);
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} else if (strcmp(optimization, "do_structure_splitting") == 0) {
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return do_structure_splitting(ir);
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} else if (strcmp(optimization, "do_swizzle_swizzle") == 0) {
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return do_swizzle_swizzle(ir);
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} else if (strcmp(optimization, "do_tree_grafting") == 0) {
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return do_tree_grafting(ir);
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} else if (strcmp(optimization, "do_vec_index_to_cond_assign") == 0) {
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