d3d12: Only support DXGI and GDI APIs on Windows
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7937>
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@@ -633,9 +633,12 @@ d3d12_flush_frontbuffer(struct pipe_screen * pscreen,
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winsys->displaytarget_unmap(winsys, res->dt);
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}
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#ifdef _WIN32
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// WindowFromDC is Windows-only, and this method requires an HWND, so only use it on Windows
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ID3D12SharingContract *sharing_contract;
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if (SUCCEEDED(screen->cmdqueue->QueryInterface(IID_PPV_ARGS(&sharing_contract))))
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sharing_contract->Present(d3d12_res, 0, WindowFromDC((HDC)winsys_drawable_handle));
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#endif
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winsys->displaytarget_display(winsys, res->dt, winsys_drawable_handle, sub_box);
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}
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