Removed DD_Z_NEVER.
Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
This commit is contained in:
@@ -321,7 +321,7 @@ fxDDTrifuncInit(void)
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/* Build an SWvertex from a GrVertex. This is workable because in
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* states where the GrVertex is insufficent (eg seperate-specular),
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* states where the GrVertex is insufficent (eg separate-specular),
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* the driver initiates a total fallback, and builds SWvertices
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* directly -- it recognizes that it will never have use for the
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* GrVertex.
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@@ -1,4 +1,4 @@
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/* $Id: blend.c,v 1.31 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: blend.c,v 1.32 2001/03/29 16:50:31 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -126,7 +126,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
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fprintf(stderr, "glBlendFuncSeperate %s %s %s %s\n",
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fprintf(stderr, "glBlendFuncSeparate %s %s %s %s\n",
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_mesa_lookup_enum_by_nr(sfactorRGB),
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_mesa_lookup_enum_by_nr(dfactorRGB),
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_mesa_lookup_enum_by_nr(sfactorA),
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@@ -1,4 +1,4 @@
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/* $Id: debug.c,v 1.9 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: debug.c,v 1.10 2001/03/29 16:50:31 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -55,7 +55,6 @@ void _mesa_print_state( const char *msg, GLuint state )
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(state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "",
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(state & _NEW_PACKUNPACK) ? "ctx->Pack/Unpack, " : "",
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(state & _NEW_ARRAY) ? "ctx->Array, " : "",
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(state & _NEW_COLORTABLE) ? "ctx->{*}ColorTable, " : "",
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(state & _NEW_RENDERMODE) ? "ctx->RenderMode, " : "",
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(state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : "");
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}
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@@ -99,7 +98,7 @@ void _mesa_print_tri_caps( const char *name, GLuint flags )
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(flags & DD_FEEDBACK) ? "feedback, " : "",
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(flags & DD_SELECT) ? "select, " : "",
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(flags & DD_FLATSHADE) ? "flat-shade, " : "",
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(flags & DD_SEPERATE_SPECULAR) ? "seperate-specular, " : "",
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(flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
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(flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
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(flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
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(flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
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@@ -1,4 +1,4 @@
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/* $Id: depth.c,v 1.27 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: depth.c,v 1.28 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -93,11 +93,6 @@ _mesa_DepthFunc( GLenum func )
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FLUSH_VERTICES(ctx, _NEW_DEPTH);
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ctx->Depth.Func = func;
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if (func == GL_NEVER)
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ctx->_TriangleCaps |= DD_Z_NEVER;
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else
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ctx->_TriangleCaps &= ~DD_Z_NEVER;
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if (ctx->Driver.DepthFunc)
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ctx->Driver.DepthFunc( ctx, func );
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}
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@@ -1,4 +1,4 @@
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/* $Id: enable.c,v 1.45 2001/03/12 00:48:37 gareth Exp $ */
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/* $Id: enable.c,v 1.46 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -277,9 +277,9 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
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if ((ctx->Light.Enabled &&
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ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
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|| ctx->Fog.ColorSumEnabled)
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ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
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else
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ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
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break;
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case GL_LINE_SMOOTH:
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@@ -736,9 +736,9 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
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if ((ctx->Light.Enabled &&
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ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
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|| ctx->Fog.ColorSumEnabled)
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ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
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else
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ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
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break;
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@@ -1,4 +1,4 @@
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/* $Id: glheader.h,v 1.18 2001/03/12 00:48:38 gareth Exp $ */
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/* $Id: glheader.h,v 1.19 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -161,6 +161,11 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC
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#endif
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/* This is a macro on IRIX */
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#ifdef _P
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#undef _P
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#endif
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#include "GL/gl.h"
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@@ -1,4 +1,4 @@
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/* $Id: light.c,v 1.41 2001/03/12 00:48:38 gareth Exp $ */
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/* $Id: light.c,v 1.42 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -425,9 +425,9 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
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if ((ctx->Light.Enabled &&
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ctx->Light.Model.ColorControl==GL_SEPARATE_SPECULAR_COLOR)
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|| ctx->Fog.ColorSumEnabled)
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ctx->_TriangleCaps |= DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
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else
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ctx->_TriangleCaps &= ~DD_SEPERATE_SPECULAR;
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ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
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break;
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default:
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@@ -1,4 +1,4 @@
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/* $Id: mtypes.h,v 1.35 2001/03/28 21:36:31 gareth Exp $ */
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/* $Id: mtypes.h,v 1.36 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -41,12 +41,6 @@
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#endif
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/* This is a macro on IRIX */
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#ifdef _P
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#undef _P
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#endif
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/* Please try to mark derived values with a leading underscore ('_').
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*/
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@@ -680,22 +674,22 @@ struct gl_stencil_attrib {
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#define TEXTURE3_3D (TEXTURE0_3D << 12)
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#define TEXTURE3_CUBE (TEXTURE0_CUBE << 12)
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#define TEXTURE3_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE)
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#define TEXTURE4_1D (TEXTURE0_1D << 16) /* Texture unit 3 */
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#define TEXTURE4_1D (TEXTURE0_1D << 16) /* Texture unit 4 */
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#define TEXTURE4_2D (TEXTURE0_2D << 16)
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#define TEXTURE4_3D (TEXTURE0_3D << 16)
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#define TEXTURE4_CUBE (TEXTURE0_CUBE << 16)
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#define TEXTURE5_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE)
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#define TEXTURE5_1D (TEXTURE0_1D << 20) /* Texture unit 3 */
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#define TEXTURE5_1D (TEXTURE0_1D << 20) /* Texture unit 5 */
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#define TEXTURE5_2D (TEXTURE0_2D << 20)
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#define TEXTURE5_3D (TEXTURE0_3D << 20)
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#define TEXTURE5_CUBE (TEXTURE0_CUBE << 20)
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#define TEXTURE5_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE)
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#define TEXTURE6_1D (TEXTURE0_1D << 24) /* Texture unit 3 */
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#define TEXTURE6_1D (TEXTURE0_1D << 24) /* Texture unit 6 */
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#define TEXTURE6_2D (TEXTURE0_2D << 24)
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#define TEXTURE6_3D (TEXTURE0_3D << 24)
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#define TEXTURE6_CUBE (TEXTURE0_CUBE << 24)
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#define TEXTURE6_ANY (TEXTURE3_1D | TEXTURE3_2D | TEXTURE3_3D | TEXTURE3_CUBE)
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#define TEXTURE7_1D (TEXTURE0_1D << 28) /* Texture unit 3 */
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#define TEXTURE7_1D (TEXTURE0_1D << 28) /* Texture unit 7 */
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#define TEXTURE7_2D (TEXTURE0_2D << 28)
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#define TEXTURE7_3D (TEXTURE0_3D << 28)
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#define TEXTURE7_CUBE (TEXTURE0_CUBE << 28)
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@@ -979,7 +973,6 @@ struct gl_attrib_node {
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};
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/*
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* Client pixel packing/unpacking attributes
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*/
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@@ -1008,8 +1001,6 @@ struct gl_client_array {
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};
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struct gl_array_attrib {
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struct gl_client_array Vertex; /* client data descriptors */
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struct gl_client_array Normal;
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@@ -1030,8 +1021,6 @@ struct gl_array_attrib {
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};
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struct gl_feedback {
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GLenum Type;
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GLuint _Mask; /* FB_* bits */
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@@ -1041,7 +1030,6 @@ struct gl_feedback {
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};
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struct gl_selection {
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GLuint *Buffer;
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GLuint BufferSize; /* size of SelectBuffer */
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@@ -1054,7 +1042,6 @@ struct gl_selection {
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};
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/*
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* 1-D Evaluator control points
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*/
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@@ -1105,7 +1092,6 @@ struct gl_evaluators {
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};
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/*
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* State which can be shared by multiple contexts:
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*/
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@@ -1126,7 +1112,6 @@ struct gl_shared_state {
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};
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/*
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* A "frame buffer" is a color buffer and its optional ancillary buffers:
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* depth, accum, stencil, and software-simulated alpha buffers.
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@@ -1166,7 +1151,8 @@ struct gl_frame_buffer {
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/*
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* Constants which may be overriden by device driver.
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* Constants which may be overriden by device driver during context creation
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* but are never changed after that.
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*/
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struct gl_constants {
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GLint MaxTextureSize;
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@@ -1298,25 +1284,21 @@ struct gl_extensions {
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#define _NEW_EVAL 0x80 /* ctx->Eval, ctx->EvalMap */
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#define _NEW_FOG 0x100 /* ctx->Fog */
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#define _NEW_HINT 0x200 /* ctx->Hint */
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#define _NEW_400 0x400 /* */
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#define _NEW_LIGHT 0x800 /* ctx->Light */
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#define _NEW_1000 0x1000 /* */
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#define _NEW_LINE 0x2000 /* ctx->Line */
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#define _NEW_4000 0x4000 /* */
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#define _NEW_PIXEL 0x8000 /* ctx->Pixel */
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#define _NEW_POINT 0x10000 /* ctx->Point */
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#define _NEW_POLYGON 0x20000 /* ctx->Polygon */
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#define _NEW_POLYGONSTIPPLE 0x40000 /* ctx->PolygonStipple */
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#define _NEW_SCISSOR 0x80000 /* ctx->Scissor */
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#define _NEW_STENCIL 0x100000 /* ctx->Stencil */
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#define _NEW_TEXTURE 0x200000 /* ctx->Texture */
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#define _NEW_TRANSFORM 0x400000 /* ctx->Transform */
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#define _NEW_VIEWPORT 0x800000 /* ctx->Viewport */
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#define _NEW_PACKUNPACK 0x1000000 /* ctx->Pack, ctx->Unpack */
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#define _NEW_ARRAY 0x2000000 /* ctx->Array */
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#define _NEW_COLORTABLE 0x4000000 /* ctx->{*}ColorTable */
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#define _NEW_RENDERMODE 0x8000000 /* RenderMode, Feedback, Select */
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#define _NEW_BUFFERS 0x10000000 /* ctx->Visual, ctx->DrawBuffer, */
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#define _NEW_LIGHT 0x400 /* ctx->Light */
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#define _NEW_LINE 0x800 /* ctx->Line */
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#define _NEW_PIXEL 0x1000 /* ctx->Pixel */
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#define _NEW_POINT 0x2000 /* ctx->Point */
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#define _NEW_POLYGON 0x4000 /* ctx->Polygon */
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#define _NEW_POLYGONSTIPPLE 0x8000 /* ctx->PolygonStipple */
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#define _NEW_SCISSOR 0x10000 /* ctx->Scissor */
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#define _NEW_STENCIL 0x20000 /* ctx->Stencil */
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#define _NEW_TEXTURE 0x40000 /* ctx->Texture */
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#define _NEW_TRANSFORM 0x80000 /* ctx->Transform */
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#define _NEW_VIEWPORT 0x100000 /* ctx->Viewport */
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#define _NEW_PACKUNPACK 0x200000 /* ctx->Pack, ctx->Unpack */
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#define _NEW_ARRAY 0x400000 /* ctx->Array */
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#define _NEW_RENDERMODE 0x800000 /* RenderMode, Feedback, Select */
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#define _NEW_BUFFERS 0x1000000 /* ctx->Visual, ctx->DrawBuffer, */
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#define _NEW_ALL ~0
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@@ -1341,14 +1323,14 @@ struct gl_extensions {
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#define _NEW_ARRAY_TEXCOORD_7 0x4000
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#define _NEW_ARRAY_ALL 0x7fff
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#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0<<(i))
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#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i))
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/* A bunch of flags that we think might be useful to drivers.
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*/
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#define DD_FEEDBACK 0x1
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#define DD_SELECT 0x2
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#define DD_FLATSHADE 0x4
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#define DD_SEPERATE_SPECULAR 0x10
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#define DD_SEPARATE_SPECULAR 0x10
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#define DD_TRI_LIGHT_TWOSIDE 0x20
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#define DD_TRI_UNFILLED 0x40
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#define DD_TRI_SMOOTH 0x80
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@@ -1361,8 +1343,7 @@ struct gl_extensions {
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#define DD_POINT_SIZE 0x8000
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#define DD_POINT_ATTEN 0x10000
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#define DD_TRI_CULL_FRONT_BACK 0x400000 /* special case on some hw */
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#define DD_Z_NEVER 0x800000 /* special case on some hw */
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#define DD_STENCIL 0x1000000
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#define DD_STENCIL 0x800000
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/* Define the state changes under which each of these bits might change
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*/
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@@ -1370,7 +1351,7 @@ struct gl_extensions {
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#define _DD_NEW_SELECT _NEW_RENDERMODE
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#define _DD_NEW_FLATSHADE _NEW_LIGHT
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#define _DD_NEW_MULTIDRAW _NEW_COLOR
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#define _DD_NEW_SEPERATE_SPECULAR (_NEW_LIGHT|_NEW_FOG)
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#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG)
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#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT
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#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON
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#define _DD_NEW_TRI_SMOOTH _NEW_POLYGON
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@@ -1383,18 +1364,17 @@ struct gl_extensions {
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#define _DD_NEW_POINT_SIZE _NEW_POINT
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#define _DD_NEW_POINT_ATTEN _NEW_POINT
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#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
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#define _DD_NEW_Z_NEVER _NEW_DEPTH
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#define _DD_NEW_STENCIL _NEW_STENCIL
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#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT | \
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_NEW_TEXTURE | \
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_NEW_POINT | \
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_NEW_MODELVIEW)
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#define _MESA_NEW_NEED_EYE_COORDS (_NEW_LIGHT| \
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_NEW_TEXTURE| \
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_NEW_POINT| \
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_NEW_MODELVIEW)
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#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT | \
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_NEW_TEXTURE)
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#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT| \
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_NEW_TEXTURE)
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#define _IMAGE_NEW_TRANSFER_STATE (_NEW_PIXEL|_NEW_COLOR_MATRIX)
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#define _IMAGE_NEW_TRANSFER_STATE (_NEW_PIXEL | _NEW_COLOR_MATRIX)
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#define NEED_NORMALS_TEXGEN 0x1
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@@ -1406,7 +1386,6 @@ struct gl_extensions {
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#define NEED_EYE_POINT_ATTEN 0x8
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/*
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* Forward declaration of display list datatypes:
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*/
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@@ -1414,14 +1393,10 @@ union node;
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typedef union node Node;
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/* This has to be included here. */
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#include "dd.h"
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/*
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* Core Mesa's support for tnl modules:
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*/
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@@ -1,4 +1,4 @@
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/* $Id: s_aatriangle.c,v 1.11 2001/03/28 21:37:24 brianp Exp $ */
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/* $Id: s_aatriangle.c,v 1.12 2001/03/29 16:50:32 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -406,7 +406,7 @@ _mesa_set_aa_triangle_function(GLcontext *ctx)
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ASSERT(ctx->Polygon.SmoothFlag);
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if (ctx->Texture._ReallyEnabled) {
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if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) {
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if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
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if (swrast->_MultiTextureEnabled) {
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SWRAST_CONTEXT(ctx)->Triangle = spec_multitex_aa_tri;
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}
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|
@@ -1,4 +1,4 @@
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/* $Id: s_context.c,v 1.18 2001/03/19 02:25:36 keithw Exp $ */
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||||
/* $Id: s_context.c,v 1.19 2001/03/29 16:50:32 brianp Exp $ */
|
||||
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/*
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||||
* Mesa 3-D graphics library
|
||||
@@ -162,7 +162,7 @@ _swrast_update_hint( GLcontext *ctx )
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_SWRAST_NEW_RASTERMASK| \
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_NEW_LIGHT| \
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_NEW_FOG | \
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_DD_NEW_SEPERATE_SPECULAR)
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_DD_NEW_SEPARATE_SPECULAR)
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#define _SWRAST_NEW_LINE (_SWRAST_NEW_DERIVED | \
|
||||
_NEW_RENDERMODE| \
|
||||
@@ -171,7 +171,7 @@ _swrast_update_hint( GLcontext *ctx )
|
||||
_NEW_LIGHT| \
|
||||
_NEW_FOG| \
|
||||
_NEW_DEPTH | \
|
||||
_DD_NEW_SEPERATE_SPECULAR)
|
||||
_DD_NEW_SEPARATE_SPECULAR)
|
||||
|
||||
#define _SWRAST_NEW_POINT (_SWRAST_NEW_DERIVED | \
|
||||
_NEW_RENDERMODE | \
|
||||
@@ -179,7 +179,7 @@ _swrast_update_hint( GLcontext *ctx )
|
||||
_NEW_TEXTURE | \
|
||||
_NEW_LIGHT | \
|
||||
_NEW_FOG | \
|
||||
_DD_NEW_SEPERATE_SPECULAR)
|
||||
_DD_NEW_SEPARATE_SPECULAR)
|
||||
|
||||
#define _SWRAST_NEW_TEXTURE_SAMPLE_FUNC _NEW_TEXTURE
|
||||
|
||||
@@ -201,7 +201,7 @@ _swrast_validate_triangle( GLcontext *ctx,
|
||||
_swrast_validate_derived( ctx );
|
||||
swrast->choose_triangle( ctx );
|
||||
|
||||
if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
|
||||
if ((ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) &&
|
||||
!ctx->Texture._ReallyEnabled) {
|
||||
swrast->SpecTriangle = swrast->Triangle;
|
||||
swrast->Triangle = _swrast_add_spec_terms_triangle;
|
||||
@@ -218,7 +218,7 @@ _swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
|
||||
_swrast_validate_derived( ctx );
|
||||
swrast->choose_line( ctx );
|
||||
|
||||
if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
|
||||
if ((ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) &&
|
||||
!ctx->Texture._ReallyEnabled) {
|
||||
swrast->SpecLine = swrast->Line;
|
||||
swrast->Line = _swrast_add_spec_terms_line;
|
||||
@@ -236,7 +236,7 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 )
|
||||
_swrast_validate_derived( ctx );
|
||||
swrast->choose_point( ctx );
|
||||
|
||||
if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) &&
|
||||
if ((ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) &&
|
||||
!ctx->Texture._ReallyEnabled) {
|
||||
swrast->SpecPoint = swrast->Point;
|
||||
swrast->Point = _swrast_add_spec_terms_point;
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: s_context.h,v 1.8 2001/03/19 02:25:36 keithw Exp $ */
|
||||
/* $Id: s_context.h,v 1.9 2001/03/29 16:50:32 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -152,7 +152,7 @@ typedef struct
|
||||
swrast_line_func Line;
|
||||
swrast_tri_func Triangle;
|
||||
|
||||
/* Placeholders for when seperate specular (or secondary color) is
|
||||
/* Placeholders for when separate specular (or secondary color) is
|
||||
* enabled but texturing is not.
|
||||
*/
|
||||
swrast_point_func SpecPoint;
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: s_lines.c,v 1.14 2001/03/12 00:48:42 gareth Exp $ */
|
||||
/* $Id: s_lines.c,v 1.15 2001/03/29 16:50:32 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -1019,7 +1019,7 @@ _swrast_choose_line( GLcontext *ctx )
|
||||
}
|
||||
else if (ctx->Texture._ReallyEnabled) {
|
||||
if (swrast->_MultiTextureEnabled ||
|
||||
(ctx->_TriangleCaps & DD_SEPERATE_SPECULAR)) {
|
||||
(ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)) {
|
||||
/* multi-texture and/or separate specular color */
|
||||
if (ctx->Light.ShadeModel==GL_SMOOTH)
|
||||
swrast->Line = smooth_multitextured_line;
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: s_triangle.c,v 1.23 2001/03/28 21:31:24 brianp Exp $ */
|
||||
/* $Id: s_triangle.c,v 1.24 2001/03/29 16:50:32 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -2387,7 +2387,7 @@ _swrast_choose_triangle( GLcontext *ctx )
|
||||
if (swrast->_MultiTextureEnabled) {
|
||||
USE(lambda_multitextured_triangle);
|
||||
}
|
||||
else if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) {
|
||||
else if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
|
||||
/* separate specular color interpolation */
|
||||
if (needLambda) {
|
||||
USE(lambda_textured_spec_triangle);
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: ss_vbtmp.h,v 1.12 2001/03/12 00:48:43 gareth Exp $ */
|
||||
/* $Id: ss_vbtmp.h,v 1.13 2001/03/29 16:50:33 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -82,7 +82,7 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
|
||||
|
||||
/* Tie up some dangling pointers for flat/twoside code in ss_tritmp.h
|
||||
*/
|
||||
if ((ctx->_TriangleCaps & DD_SEPERATE_SPECULAR) == 0) {
|
||||
if ((ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) == 0) {
|
||||
VB->SecondaryColorPtr[0] = VB->ColorPtr[0];
|
||||
VB->SecondaryColorPtr[1] = VB->ColorPtr[1];
|
||||
}
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: t_vb_render.c,v 1.16 2001/03/19 02:25:37 keithw Exp $ */
|
||||
/* $Id: t_vb_render.c,v 1.17 2001/03/29 16:50:33 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -360,7 +360,7 @@ static void check_render( GLcontext *ctx, struct gl_pipeline_stage *stage )
|
||||
if (ctx->Visual.rgbMode) {
|
||||
inputs |= VERT_RGBA;
|
||||
|
||||
if (ctx->_TriangleCaps & DD_SEPERATE_SPECULAR)
|
||||
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
|
||||
inputs |= VERT_SPEC_RGB;
|
||||
|
||||
if (ctx->Texture._ReallyEnabled) {
|
||||
@@ -403,7 +403,7 @@ const struct gl_pipeline_stage _tnl_render_stage =
|
||||
{
|
||||
"render",
|
||||
(_NEW_BUFFERS |
|
||||
_DD_NEW_SEPERATE_SPECULAR |
|
||||
_DD_NEW_SEPARATE_SPECULAR |
|
||||
_DD_NEW_FLATSHADE |
|
||||
_NEW_TEXTURE|
|
||||
_NEW_LIGHT|
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: t_vb_vertex.c,v 1.7 2001/03/12 00:48:44 gareth Exp $ */
|
||||
/* $Id: t_vb_vertex.c,v 1.8 2001/03/29 16:50:33 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Mesa 3-D graphics library
|
||||
@@ -137,12 +137,10 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct vertex_buffer *VB = &tnl->vb;
|
||||
|
||||
if (stage->changed_inputs)
|
||||
{
|
||||
/* VB->ObjPtr->size = 4; */
|
||||
if (stage->changed_inputs) {
|
||||
|
||||
if (ctx->_NeedEyeCoords) {
|
||||
/* Seperate modelview and project transformations:
|
||||
/* Separate modelview and project transformations:
|
||||
*/
|
||||
if (ctx->ModelView.type == MATRIX_IDENTITY)
|
||||
VB->EyePtr = VB->ObjPtr;
|
||||
@@ -156,14 +154,14 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
|
||||
VB->ClipPtr = TransformRaw( &store->clip, &ctx->ProjectionMatrix,
|
||||
VB->EyePtr );
|
||||
}
|
||||
else
|
||||
{
|
||||
else {
|
||||
/* Combined modelviewproject transform:
|
||||
*/
|
||||
if (ctx->_ModelProjectMatrix.type == MATRIX_IDENTITY)
|
||||
VB->ClipPtr = VB->ObjPtr;
|
||||
else
|
||||
VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix,
|
||||
VB->ClipPtr = TransformRaw( &store->clip,
|
||||
&ctx->_ModelProjectMatrix,
|
||||
VB->ObjPtr );
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user