radv: drop tcs_out_offsets

Move all calculations to shader generation.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2018-02-19 06:51:15 +00:00
parent b0460bbf1c
commit ee31cff856
2 changed files with 29 additions and 20 deletions

View File

@@ -63,7 +63,6 @@ struct radv_shader_context {
LLVMValueRef es2gs_offset; LLVMValueRef es2gs_offset;
LLVMValueRef tcs_offchip_layout; LLVMValueRef tcs_offchip_layout;
LLVMValueRef tcs_out_offsets;
LLVMValueRef oc_lds; LLVMValueRef oc_lds;
LLVMValueRef merged_wave_info; LLVMValueRef merged_wave_info;
LLVMValueRef tess_factor_offset; LLVMValueRef tess_factor_offset;
@@ -192,17 +191,37 @@ get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
static LLVMValueRef static LLVMValueRef
get_tcs_out_patch0_offset(struct radv_shader_context *ctx) get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
{ {
assert (ctx->stage == MESA_SHADER_TESS_CTRL);
uint32_t input_vertex_size = ctx->tcs_num_inputs * 16;
uint32_t input_patch_size = ctx->options->key.tcs.input_vertices * input_vertex_size;
uint32_t output_patch0_offset = input_patch_size;
LLVMValueRef num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
output_patch0_offset /= 4;
return LLVMBuildMul(ctx->ac.builder, return LLVMBuildMul(ctx->ac.builder,
ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16), num_patches,
LLVMConstInt(ctx->ac.i32, 4, false), ""); LLVMConstInt(ctx->ac.i32, output_patch0_offset, false), "");
} }
static LLVMValueRef static LLVMValueRef
get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx) get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
{ {
return LLVMBuildMul(ctx->ac.builder, uint32_t input_vertex_size = ctx->tcs_num_inputs * 16;
ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16), uint32_t input_patch_size = ctx->options->key.tcs.input_vertices * input_vertex_size;
LLVMConstInt(ctx->ac.i32, 4, false), ""); uint32_t output_patch0_offset = input_patch_size;
uint32_t num_tcs_outputs = util_last_bit64(ctx->shader_info->info.tcs.outputs_written);
uint32_t output_vertex_size = num_tcs_outputs * 16;
uint32_t pervertex_output_patch_size = ctx->tcs_vertices_per_patch * output_vertex_size;
LLVMValueRef num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
output_patch0_offset /= 4;
LLVMValueRef value = LLVMBuildMul(ctx->ac.builder,
num_patches,
LLVMConstInt(ctx->ac.i32, output_patch0_offset, false), "");
return LLVMBuildAdd(ctx->ac.builder,
value,
LLVMConstInt(ctx->ac.i32, pervertex_output_patch_size / 4, false), "");
} }
static LLVMValueRef static LLVMValueRef
@@ -474,7 +493,7 @@ static void allocate_user_sgprs(struct radv_shader_context *ctx,
if (previous_stage == MESA_SHADER_VERTEX) if (previous_stage == MESA_SHADER_VERTEX)
user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx); user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
} }
user_sgpr_info->sgpr_count += 2; user_sgpr_info->sgpr_count += 1;
break; break;
case MESA_SHADER_TESS_EVAL: case MESA_SHADER_TESS_EVAL:
user_sgpr_info->sgpr_count += 1; user_sgpr_info->sgpr_count += 1;
@@ -772,8 +791,6 @@ static void create_function(struct radv_shader_context *ctx,
add_arg(&args, ARG_SGPR, ctx->ac.i32, add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->tcs_offchip_layout); &ctx->tcs_offchip_layout);
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->tcs_out_offsets);
if (needs_view_index) if (needs_view_index)
add_arg(&args, ARG_SGPR, ctx->ac.i32, add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.view_index); &ctx->abi.view_index);
@@ -793,8 +810,6 @@ static void create_function(struct radv_shader_context *ctx,
add_arg(&args, ARG_SGPR, ctx->ac.i32, add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->tcs_offchip_layout); &ctx->tcs_offchip_layout);
add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->tcs_out_offsets);
if (needs_view_index) if (needs_view_index)
add_arg(&args, ARG_SGPR, ctx->ac.i32, add_arg(&args, ARG_SGPR, ctx->ac.i32,
&ctx->abi.view_index); &ctx->abi.view_index);
@@ -1003,7 +1018,7 @@ static void create_function(struct radv_shader_context *ctx,
case MESA_SHADER_TESS_CTRL: case MESA_SHADER_TESS_CTRL:
set_vs_specific_input_locs(ctx, stage, has_previous_stage, set_vs_specific_input_locs(ctx, stage, has_previous_stage,
previous_stage, &user_sgpr_idx); previous_stage, &user_sgpr_idx);
set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 2); set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
if (ctx->abi.view_index) if (ctx->abi.view_index)
set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1); set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
break; break;

View File

@@ -62,7 +62,6 @@ struct radv_blend_state {
struct radv_tessellation_state { struct radv_tessellation_state {
uint32_t ls_hs_config; uint32_t ls_hs_config;
uint32_t tcs_out_offsets;
uint32_t offchip_layout; uint32_t offchip_layout;
unsigned num_patches; unsigned num_patches;
unsigned lds_size; unsigned lds_size;
@@ -1314,7 +1313,6 @@ calculate_tess_state(struct radv_pipeline *pipeline,
unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size; unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size;
unsigned input_patch_size, output_patch_size, output_patch0_offset; unsigned input_patch_size, output_patch_size, output_patch0_offset;
unsigned lds_size, hardware_lds_size; unsigned lds_size, hardware_lds_size;
unsigned perpatch_output_offset;
unsigned num_patches; unsigned num_patches;
struct radv_tessellation_state tess = {0}; struct radv_tessellation_state tess = {0};
@@ -1366,7 +1364,6 @@ calculate_tess_state(struct radv_pipeline *pipeline,
} }
output_patch0_offset = input_patch_size * num_patches; output_patch0_offset = input_patch_size * num_patches;
perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
lds_size = output_patch0_offset + output_patch_size * num_patches; lds_size = output_patch0_offset + output_patch_size * num_patches;
@@ -1381,8 +1378,6 @@ calculate_tess_state(struct radv_pipeline *pipeline,
tess.lds_size = lds_size; tess.lds_size = lds_size;
tess.tcs_out_offsets = (output_patch0_offset / 16) |
((perpatch_output_offset / 16) << 16);
tess.offchip_layout = (pervertex_output_patch_size * num_patches << 16) | tess.offchip_layout = (pervertex_output_patch_size * num_patches << 16) |
num_patches; num_patches;
@@ -2612,11 +2607,10 @@ radv_pipeline_generate_tess_shaders(struct radeon_winsys_cs *cs,
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT); loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_CTRL, AC_UD_TCS_OFFCHIP_LAYOUT);
if (loc->sgpr_idx != -1) { if (loc->sgpr_idx != -1) {
uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_TESS_CTRL]; uint32_t base_reg = pipeline->user_data_0[MESA_SHADER_TESS_CTRL];
assert(loc->num_sgprs == 2); assert(loc->num_sgprs == 1);
assert(!loc->indirect); assert(!loc->indirect);
radeon_set_sh_reg_seq(cs, base_reg + loc->sgpr_idx * 4, 2); radeon_set_sh_reg_seq(cs, base_reg + loc->sgpr_idx * 4, 1);
radeon_emit(cs, tess->offchip_layout); radeon_emit(cs, tess->offchip_layout);
radeon_emit(cs, tess->tcs_out_offsets);
} }
loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_EVAL, AC_UD_TES_OFFCHIP_LAYOUT); loc = radv_lookup_user_sgpr(pipeline, MESA_SHADER_TESS_EVAL, AC_UD_TES_OFFCHIP_LAYOUT);