id, glhd: Fix malloc/calloc of struct.
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@@ -120,7 +120,7 @@ galahad_sampler_view_create(struct galahad_context *glhd_context,
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assert(view->texture == glhd_resource->resource);
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glhd_view = MALLOC(sizeof(struct galahad_sampler_view));
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glhd_view = CALLOC_STRUCT(galahad_sampler_view);
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glhd_view->base = *view;
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glhd_view->base.reference.count = 1;
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@@ -120,7 +120,7 @@ identity_sampler_view_create(struct identity_context *id_context,
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assert(view->texture == id_resource->resource);
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id_view = MALLOC(sizeof(struct identity_sampler_view));
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id_view = CALLOC_STRUCT(identity_sampler_view);
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id_view->base = *view;
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id_view->base.reference.count = 1;
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